Baseline Widely available
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The GamepadButton.value
property of the GamepadButton
interface returns a double value used to represent the current state of analog buttons on many modern gamepads, such as the triggers.
The values are normalized to the range 0.0
â 1.0
, with 0.0
representing a button that is not pressed, and 1.0 representing a button that is fully pressed.
let gp = navigator.getGamepads()[0];
if (gp.buttons[0].value > 0) {
// respond to analog button being pressed in
}
Value
A double.
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