A RetroSearch Logo

Home - News ( United States | United Kingdom | Italy | Germany ) - Football scores

Search Query:

Showing content from https://developer.cdn.mozilla.net/en-US/docs/Web/API/GPU/getPreferredCanvasFormat below:

GPU: getPreferredCanvasFormat() method - Web APIs

GPU: getPreferredCanvasFormat() method

Limited availability

Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers.

Note: This feature is available in Web Workers.

The getPreferredCanvasFormat() method of the GPU interface returns the optimal canvas texture format for displaying 8-bit depth, standard dynamic range content on the current system.

This is commonly used to provide a GPUCanvasContext.configure() call with the optimal format value for the current system. This is recommended — if you don't use the preferred format when configuring the canvas context, you may incur additional overhead, such as additional texture copies, depending on the platform.

Syntax
getPreferredCanvasFormat()
Parameters

None.

Return value

A string indicating a canvas texture format. The value can be rgba8unorm or bgra8unorm.

Exceptions

None.

Examples
const canvas = document.querySelector("#gpuCanvas");
const context = canvas.getContext("webgpu");

context.configure({
  device,
  format: navigator.gpu.getPreferredCanvasFormat(),
  alphaMode: "premultiplied",
});
Specifications Browser compatibility See also

RetroSearch is an open source project built by @garambo | Open a GitHub Issue

Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo

HTML: 3.2 | Encoding: UTF-8 | Version: 0.7.4