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Showing content from https://developer.cdn.mozilla.net/en-US/docs/Web/API/DOMPointReadOnly/matrixTransform below:

DOMPointReadOnly: matrixTransform() method - Web APIs

DOMPointReadOnly: matrixTransform() method

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Note: This feature is available in Web Workers.

The matrixTransform() method of the DOMPointReadOnly interface applies a matrix transform specified as an object to the DOMPointReadOnly object, creating and returning a new DOMPointReadOnly object. Neither the matrix nor the point are altered.

If the matrix passed as a parameter is 2D (the is2D is true) then this is a 2D transformation and the point's z coordinate will be 0 and point's w perspective will be 1. Otherwise this is a 3D transformation.

You can also create a new DOMPoint with a point and matrix with the DOMMatrixReadOnly.transformPoint() method.

Syntax
matrixTransform()
matrixTransform(matrix)
Parameters Return value

A new DOMPoint object.

Examples 2D transform

In this example, we apply a 2D matrix transform to a DOMPointReadOnly, creating a new DOMPoint:

const originalPoint = new DOMPointReadOnly(10, 20); // DOMPointReadOnly {x: 10, y: 20, z: 0, w: 1}
const matrix = new DOMMatrix([1, 0, 0, 1, 15, 30]);

const transformedPoint = originalPoint.matrixTransform(matrix); // DOMPoint {x: 25, y: 50, z: 0, w: 1}

console.log(transformedPoint.toJSON()); // output: {x: 25, y: 50, z: 0, w: 1}
3D transform

In this example, we apply a 3D matrix transform to a DOMPointReadOnly:

const point = new DOMPointReadOnly(5, 10); // DOMPointReadOnly {x: 5, y: 10, z: 0, w: 1}
const matrix3D = new DOMMatrix().translate(0, 0, 10);
const transformedPoint = point.matrixTransform(matrix3D); // DOMPoint {x: 5, y: 10, z: 10, w: 1}
Specifications Browser compatibility See also

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