public readonly struct Awaiter
Implements
ICriticalNotifyCompletion
Members Constructors Properties Methods Constructors Awaiter(PlayerLoopTiming)public Awaiter(PlayerLoopTiming timing)
Parameters
timing
PlayerLoopTiming
public readonly bool IsCompleted { get; }
Property Value
public readonly void GetResult()
OnCompleted(Action)
public readonly void OnCompleted(Action continuation)
Parameters
continuation
System.Action
public readonly void UnsafeOnCompleted(Action continuation)
Parameters
continuation
System.Action
ICriticalNotifyCompletion
RetroSearch is an open source project built by @garambo | Open a GitHub Issue
Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo
HTML:
3.2
| Encoding:
UTF-8
| Version:
0.7.4