public class AsyncUnityEventHandler : IUniTaskSource, IAsyncClickEventHandler, IDisposable
InheritanceSystem.Object → AsyncUnityEventHandler
Implements
System.IDisposable
Members Constructors Methods Explicit Interface Implementations Constructors AsyncUnityEventHandler(UnityEvent, CancellationToken, Boolean)public AsyncUnityEventHandler(UnityEvent unityEvent, CancellationToken cancellationToken, bool callOnce)
Parameters
unityEvent
UnityEvent
cancellationToken
CancellationToken
callOnce
System.Boolean
public UniTask OnInvokeAsync()
Returns
UniTask IAsyncClickEventHandler.OnClickAsync()
Returns
void IUniTaskSource.GetResult(short token)
Parameters
token
System.Int16
UniTaskStatus IUniTaskSource.GetStatus(short token)
Parameters
token
System.Int16
void IUniTaskSource.OnCompleted(Action<object> continuation, object state, short token)
Parameters
continuation
System.Action<System.Object>
state
System.Object
token
System.Int16
UniTaskStatus IUniTaskSource.UnsafeGetStatus()
Returns
System.IDisposable
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