public class AsyncUnityEventHandler<T> : IUniTaskSource<T>, IUniTaskSource, IAsyncValueChangedEventHandler<T>, IAsyncEndEditEventHandler<T>, IAsyncEndTextSelectionEventHandler<T>, IAsyncTextSelectionEventHandler<T>, IAsyncDeselectEventHandler<T>, IAsyncSelectEventHandler<T>, IAsyncSubmitEventHandler<T>, IDisposable
InheritanceSystem.Object → AsyncUnityEventHandler<T>
Implements
System.IDisposable
Type ParametersT
public AsyncUnityEventHandler(UnityEvent<T> unityEvent, CancellationToken cancellationToken, bool callOnce)
Parameters
unityEvent
UnityEvent<T>
cancellationToken
CancellationToken
callOnce
System.Boolean
public UniTask<T> OnInvokeAsync()
Returns
UniTask<T> IAsyncDeselectEventHandler<T>.OnDeselectAsync()
Returns
UniTask<T> IAsyncEndEditEventHandler<T>.OnEndEditAsync()
Returns
UniTask<T> IAsyncEndTextSelectionEventHandler<T>.OnEndTextSelectionAsync()
Returns
UniTask<T> IAsyncSelectEventHandler<T>.OnSelectAsync()
Returns
UniTask<T> IAsyncSubmitEventHandler<T>.OnSubmitAsync()
Returns
UniTask<T> IAsyncTextSelectionEventHandler<T>.OnTextSelectionAsync()
Returns
UniTask<T> IAsyncValueChangedEventHandler<T>.OnValueChangedAsync()
Returns
void IUniTaskSource.GetResult(short token)
Parameters
token
System.Int16
UniTaskStatus IUniTaskSource.GetStatus(short token)
Parameters
token
System.Int16
void IUniTaskSource.OnCompleted(Action<object> continuation, object state, short token)
Parameters
continuation
System.Action<System.Object>
state
System.Object
token
System.Int16
UniTaskStatus IUniTaskSource.UnsafeGetStatus()
Returns
T IUniTaskSource<T>.GetResult(short token)
Parameters
token
System.Int16
System.IDisposable
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