#include <tcp_client.hpp>
implementation of the tcp_client_iface based on tacopie networking library
◆ async_read() void cpp_redis::network::tcp_client::async_read ( read_request & request ) virtual ◆ async_write() void cpp_redis::network::tcp_client::async_write ( write_request & request ) virtual ◆ connect() void cpp_redis::network::tcp_client::connect ( const std::string & addr, std::uint32_t port, std::uint32_t timeout_msecs ) virtual ◆ disconnect() void cpp_redis::network::tcp_client::disconnect ( bool wait_for_removal =false
) virtual
stop the tcp client
Implements cpp_redis::network::tcp_client_iface.
◆ is_connected() bool cpp_redis::network::tcp_client::is_connected ( void ) const virtual ◆ set_nb_workers() void cpp_redis::network::tcp_client::set_nb_workers ( std::size_t nb_threads )set number of io service workers for the io service monitoring this tcp connection
The documentation for this class was generated from the following file:
RetroSearch is an open source project built by @garambo | Open a GitHub Issue
Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo
HTML:
3.2
| Encoding:
UTF-8
| Version:
0.7.4