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3837.std::erase_if
overloads for non-associative containers should move (and not copy) their predicate object
Section: 27.4.4.5 [string.erasure], 23.3.5.5 [deque.erasure], 23.3.7.7 [forward.list.erasure], 23.3.11.6 [list.erasure], 23.3.13.6 [vector.erasure] Status: New Submitter: Giuseppe D'Angelo Opened: 2022-12-04 Last modified: 2023-01-06
Priority: 3
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Discussion:
Consistent uniform erasure added several overloads of std::erase_if
. All these overloads have fully specified effects, and are either implemented through the erase
/remove_if
idiom (for string
, vector
and deque
), through calls to the container's own remove_if
non-static member function (for list
and forward_list
), or through a hand-rolled loop (for the associative containers — map
, set
, and their unordered and multi variants).
std::erase_if
is always copied into the inner call to std::remove_if
or the container's remove_if
(see 27.4.4.5 [string.erasure], 23.3.13.6 [vector.erasure], 23.3.11.6 [list.erasure], 23.3.7.7 [forward.list.erasure], and 23.3.5.5 [deque.erasure]). Now, algorithms are generally allowed to take as many copies of predicates as they want — this is 26.2 [algorithms.requirements]/9, but cf. LWG 3049(i). However it still feels strange/sloppy that a copy here is mandated by the Standard. An implementation that would otherwise make no copies of a predicate in an algorithm must make a copy in the erase_if
overloads. The copy of the predicate could be instead replaced by a move without any change in functionality; after being passed to the underlying algorithm, the predicate object is never used again by erase_if
. I am therefore proposing to add a std::move
call for the predicate object. One could argue that erase_if
should be re-specified so that it is not necessarily implemented in terms of underlying calls to other facilities, and could therefore even remove the need of a move on a high-quality implementation. This is a design change, and so I consider it out of scope for a library issue. Of course, moving instead of copying is a detectable change, and "pathological" predicate types that are copyable but have disabled moves will get broken, but I don't think those deserve to be supported.
[2023-01-06; Reflector poll]
Set priority to 3 after reflector poll.
"An alternative resolution would be to wrap the predicate in reference_wrapper."
"I'd prefer blanket wording that says the actual number of copies and/or moves is unspecified when the wording depicts a copy of a function object."
Proposed resolution:
This wording is relative to N4917.
Modify 27.4.4.5 [string.erasure] as indicated:
template<class charT, class traits, class Allocator, class Predicate> constexpr typename basic_string<charT, traits, Allocator>::size_type erase_if(basic_string<charT, traits, Allocator>& c, Predicate pred);-2- Effects: Equivalent to:
auto it = remove_if(c.begin(), c.end(), std::move(pred)); auto r = distance(it, c.end()); c.erase(it, c.end()); return r;
Modify 23.3.5.5 [deque.erasure] as indicated:
template<class T, class Allocator, class Predicate> typename deque<T, Allocator>::size_type erase_if(deque<T, Allocator>& c, Predicate pred);-2- Effects: Equivalent to:
auto it = remove_if(c.begin(), c.end(), std::move(pred)); auto r = distance(it, c.end()); c.erase(it, c.end()); return r;
Modify 23.3.7.7 [forward.list.erasure] as indicated:
template<class T, class Allocator, class Predicate> typename forward_list<T, Allocator>::size_type erase_if(forward_list<T, Allocator>& c, Predicate pred);-2- Effects: Equivalent to:
return c.remove_if( std::move(pred ));
Modify 23.3.11.6 [list.erasure] as indicated:
template<class T, class Allocator, class Predicate> typename list<T, Allocator>::size_type erase_if(list<T, Allocator>& c, Predicate pred);-2- Effects: Equivalent to:
return c.remove_if( std::move(pred ));
Modify 23.3.13.6 [vector.erasure] as indicated:
template<class T, class Allocator, class Predicate> constexpr typename vector<T, Allocator>::size_type erase_if(vector<T, Allocator>& c, Predicate pred);-2- Effects: Equivalent to:
auto it = remove_if(c.begin(), c.end(), std::move(pred)); auto r = distance(it, c.end()); c.erase(it, c.end()); return r;
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