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2108. No way to identify allocator types that always compare equalSection: 16.4.4.6 [allocator.requirements] Status: Resolved Submitter: Jonathan Wakely Opened: 2011-12-01 Last modified: 2018-12-03
Priority: 3
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Discussion:
Whether two allocator objects compare equal affects the complexity of container copy and move assignments and also the possibility of an exception being thrown by container move assignments. The latter point means container move assignment cannot be noexcept
when propagate_on_container_move_assignment
(POCMA) is false for the allocator because there is no way to detect at compile-time if two allocators will compare equal. LWG 2013(i) means this affects all containers using std::allocator
, but even if that is resolved, this affects all stateless allocators which do not explicitly define POCMA to true_type
.
allocator_traits
, but that would be duplicating information that is already defined by the type's equality operator if that operator always returns true. Requiring users to write operator==
that simply returns true and also explicitly override a trait to repeat the same information would be unfortunate and risk user errors that allow the trait and actual operator==
to disagree. Dave Abrahams suggested a better solution in message c++std-lib-31532, namely to allow operator==
to return true_type
, which is convertible to bool
but also detectable at compile-time. Adopting this as the recommended way to identify allocator types that always compare equal only requires a slight relaxation of the allocator requirements so that operator==
is not required to return bool
exactly. The allocator requirements do not make it clear that it is well-defined to compare non-const values, that should be corrected too. In message c++std-lib-31615 Pablo Halpern suggested an always_compare_equal
trait that could still be defined, but with a sensible default value rather than requiring users to override it, and using that to set sensible values for other allocator traits:
Do we still need
[…] One point that I want to ensure doesn't get lost is that if we adopt some sort ofalways_compare_equal
if we can have anoperator==
that returnstrue_type
? What would its default value be?is_empty<A> || is_convertible<decltype(a == a), true_type>::value
, perhaps? One benefit I see to such a definition is that stateless C++03 allocators that don't use thetrue_type
idiom will still benefit from the new trait.always_compare_equal
-like trait, thenpropagate_on_container_swap
andpropagate_on_container_move_assignment
should default toalways_compare_equal
. Doing this will eliminate unnecessary requirements on the container element type, as per [LWG 2103(i)].
Optionally, operator==
for std::allocator
could be made to return true_type
, however if LWG 2103(i) is adopted that is less important.
always_compare_equal
, all_objects_(are_)equivalent
, or all_objects_compare_equal
.
[2014-11-07 Urbana]
Resolved by N4258
Proposed resolution:
This wording is relative to the FDIS.
Change Table 27 — "Descriptive variable definitions" in 16.4.4.6 [allocator.requirements]:
Table 27 — Descriptive variable definitions Variable Definitiona3 , a4
an rvalue of values of (possibly const
) type X
b
a value of (possibly const
) type Y
Change Table 28 — "Allocator requirements" in 16.4.4.6 [allocator.requirements]:
Table 28 — Allocator requirements Expression Return type Assertion/note pre-/post-condition Default a1 == a2 a3 == a4
convertible tobool
returns true only if storageoperator==
shall be reflexive, a1 != a2 a3 != a4
convertible tobool
same as !(a1 == a2) !(a3 == a4)
a 3 == b
convertible tobool
same as a 3 ==
Y::rebind<T>::other(b)
a 3 != b
convertible tobool
same as !(a 3 == b)
[…]
a.select_on_-
container_copy_-
construction()
X
Typically returns either a
orX()
return a;
X::always_compares_equal
Identical to or derivedtrue_type
orfalse_type
true_type
if the expression x1 == x2
istrue
for any two (possiblyconst
) values x1, x2
of type X
, whenbool
. See Note B, below. true_type
, if is_empty<X>::value
is true
or ifdecltype(declval<const X&>() == declval<const X&>())
true_type
, otherwise false_type
. […]
Note A: […]
Note B: IfX::always_compares_equal::value
or XX::always_compares_equal::value
evaluate to true
and an expression equivalent to x1 == x2
or x1 != x2
for any two values x1, x2
of type X
evaluates to false
or true
, respectively, the behaviour is undefined.Change class template allocator_traits
synopsis, 20.2.9 [allocator.traits] as indicated:
namespace std { template <class Alloc> struct allocator_traits { typedef Alloc allocator_type; […] typedef see below always_compares_equal; typedef see below propagate_on_container_copy_assignment; […] }; }
Insert the following between 20.2.9.2 [allocator.traits.types] p6 and p7 as indicated:
typedef see below always_compares_equal;-?- Type:
Alloc::always_compares_equal
if such a type exists; otherwise,true_type
ifis_empty<Alloc>::value
istrue
or ifdecltype(declval<const Alloc&>() == declval<const Alloc&>())
is convertible totrue_type
; otherwise,false_type
.
typedef see below propagate_on_container_copy_assignment;-7- Type:
Alloc::propagate_on_container_copy_assignment
if such a type exits, otherwisefalse_type
.
Change class template allocator
synopsis, 20.2.10 [default.allocator] as indicated:
namespace std { template <class T> class allocator; // specialize forvoid
: template <> class allocator<void> { public: typedef void* pointer; typedef const void* const_pointer; // reference-to-void
members are impossible. typedef void value_type; template <class U> struct rebind { typedef allocator<U> other; }; }; template <class T> class allocator { public: typedef size_t size_type; typedef ptrdiff_t difference_type; typedef T* pointer; typedef const T* const_pointer; typedef T& reference; typedef const T& const_reference; typedef T value_type; template <class U> struct rebind { typedef allocator<U> other; }; typedef true_type always_compares_equal; […] }; }
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