public member function
<random>
std::uniform_real_distribution::operator() (1)template<class URNG>result_type operator()(URNG& g);(2)
template<class URNG>result_type operator()(URNG& g, const param_type& parm);
Generate random number
Returns a new random number that follows the distribution's parameters associated to the object (version 1) or those specified by parm (version 2).The generator object (g) supplies uniformly-distributed random integers through its operator() member function. The uniform_real_distribution object transforms the values obtained this way so that successive calls to this member function with the same arguments produce floating-point values that follow a uniform distribution within the appropriate range.
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// uniform_real_distribution example
#include <iostream>
#include <chrono>
#include <random>
int main()
{
// construct a trivial random generator engine from a time-based seed:
unsigned seed = std::chrono::system_clock::now().time_since_epoch().count();
std::default_random_engine generator (seed);
std::uniform_real_distribution<double> distribution (0.0,100.0);
std::cout << "some random numbers between 0.0 and 100.0: " << std::endl;
for (int i=0; i<10; ++i)
std::cout << distribution(generator) << std::endl;
return 0;
}
some random numbers between 0.0 and 100.0: 23.1577 23.5385 59.1238 97.6146 30.5588 60.3992 55.2728 65.9 2.71713 49.2802
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