public member function
<thread>
std::thread::joinJoin thread
The function returns when the thread execution has completed.This synchronizes the moment this function returns with the completion of all the operations in the thread: This blocks the execution of the thread that calls this function until the function called on construction returns (if it hasn't yet).
After a call to this function, the thread object becomes non-joinable and can be destroyed safely.
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// example for thread::join
#include <iostream> // std::cout
#include <thread> // std::thread, std::this_thread::sleep_for
#include <chrono> // std::chrono::seconds
void pause_thread(int n)
{
std::this_thread::sleep_for (std::chrono::seconds(n));
std::cout << "pause of " << n << " seconds ended\n";
}
int main()
{
std::cout << "Spawning 3 threads...\n";
std::thread t1 (pause_thread,1);
std::thread t2 (pause_thread,2);
std::thread t3 (pause_thread,3);
std::cout << "Done spawning threads. Now waiting for them to join:\n";
t1.join();
t2.join();
t3.join();
std::cout << "All threads joined!\n";
return 0;
}
Spawning 3 threads... Done spawning threads. Now waiting for them to join: pause of 1 seconds ended pause of 2 seconds ended pause of 3 seconds ended All threads joined!
If the call fails, a system_error exception is thrown:
terminate()
is automatically called.
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