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Showing content from https://cplusplus.com/reference/random/piecewise_constant_distribution/ below:

class template

<random>

std::piecewise_constant_distribution
template <class RealType = double> class piecewise_constant_distribution;

Piecewise constant distribution

Random number distribution that produces floating-point values that are uniformly distributed over each of a sequence of contiguous subintervals, as defined by the following probability density function:

A set of n non-negative individual weights (the w's) for each of the subintervals [bi,bi+1) are set on construction. The probability of producing a value within each subinterval being their corresponding weight (wi) divided by the total of all weights.

To produce a random value following this distribution, call its member function operator().



Template parameters
RealType
A floating-point type. Aliased as member type result_type.
By default, this is double.

Member types The following aliases are member types of piecewise_constant_distribution:

member type definition notes result_type The first template parameter (RealType) The type of the numbers generated (defaults to double) param_type not specified The type returned by member param.


Member functions
(constructor)
Construct piecewise constant distribution (public member function)
operator()
Generate random number (public member function)
reset
Reset distribution (public member function)
param
Distribution parameters (public member function)
min
Minimum value (public member function)
max
Maximum value (public member function)

Distribution parameters:
intervals
Intervals (public member function)
densities
Densities (public member function)

Non-member functions
operator<<
Insert into output stream (function template)
operator>>
Extract from input stream (function template)
relational operators
Relational operators (function template)

Example
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// piecewise_constant_distribution
#include <iostream>
#include <array>
#include <random>

int main()
{
  const int nrolls = 10000; // number of experiments
  const int nstars = 100;   // maximum number of stars to distribute

  std::default_random_engine generator;
  std::array<double,6> intervals {0.0, 2.0, 4.0, 6.0, 8.0, 10.0};
  std::array<double,5> weights {2.0, 1.0, 2.0, 1.0, 2.0};
  std::piecewise_constant_distribution<double>
    distribution (intervals.begin(),intervals.end(),weights.begin());

  int p[10]={};

  for (int i=0; i<nrolls; ++i) {
    int number = distribution(generator);
    ++p[number];
  }

  std::cout << "a piecewise_constant_distribution:" << std::endl;
  for (int i=0; i<10; ++i) {
    std::cout << i << "-" << i+1 << ": ";
    std::cout << std::string(p[i]*nstars/nrolls,'*') << std::endl;
  }
  return 0;
}

Possible output:
a piecewise_constant_distribution:
0-1: ************
1-2: *************
2-3: *****
3-4: ******
4-5: ************
5-6: ************
6-7: ******
7-8: ******
8-9: ************
9-10: ************


See also
uniform_real_distribution
Uniform real distribution (class template)
discrete_distribution
Discrete distribution (class template)
piecewise_linear_distribution
Piecewise linear distribution (class template)

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