class template
<random>
std::lognormal_distributiontemplate <class RealType = double> class lognormal_distribution;
Lognormal distribution
Random number distribution that produces floating-point values according to a lognormal distribution, which is described by the following probability density function:This distribution produces random numbers whose logarithms are normally distributed (see normal_distribution).
The distribution parameters (m and s) relate to the characteristics of that underlying normal distribution.
To produce a random value following this distribution, call its member function operator().
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// lognormal_distribution
#include <iostream>
#include <random>
int main()
{
const int nrolls=10000; // number of experiments
const int nstars=100; // maximum number of stars to distribute
std::default_random_engine generator;
std::lognormal_distribution<double> distribution(0.0,1.0);
int p[10]={};
for (int i=0; i<nrolls; ++i) {
double number = distribution(generator);
if ((number>=0.0)&&(number<10.0)) ++p[int(number)];
}
std::cout << "lognormal_distribution (0.0,1.0):" << std::endl;
for (int i=0; i<10; ++i) {
std::cout << i << "-" << (i+1) << ": ";
std::cout << std::string(p[i]*nstars/nrolls,'*') << std::endl;
}
return 0;
}
lognormal_distribution (0.0,1.0): 0-1: ************************************************** 1-2: ************************** 2-3: ********** 3-4: ***** 4-5: ** 5-6: * 6-7: 7-8: 8-9: 9-10:
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