public member function
<random>
std::independent_bits_engine::seed (1)void seed();(2)
void seed (result_type val);(3)
template <class Sseq>void seed (Sseq& q);
Seed base engine
Re-initializes the state of the base engine, by calling its seed member function with the same argument (if any).1
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// independent_bits_engine::seed example
#include <iostream>
#include <chrono>
#include <cstdint>
#include <random>
int main ()
{
typedef std::chrono::high_resolution_clock myclock;
myclock::time_point beginning = myclock::now();
// obtain a seed from a user string:
std::string str;
std::cout << "Please, enter a seed: ";
std::getline(std::cin,str);
std::seed_seq seed1 (str.begin(),str.end());
// obtain a seed from the timer
myclock::duration d = myclock::now() - beginning;
unsigned seed2 = d.count();
std::independent_bits_engine<std::mt19937,64,std::uint_fast64_t> generator (seed1);
std::cout << "Your seed produced: " << generator() << std::endl;
generator.seed (seed2);
std::cout << "A time seed produced: " << generator() << std::endl;
return 0;
}
Please, enter a seed: give me numbers Your seed produced: 8733447681123360525 A time seed produced: 8954499881567149160
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