function template
<functional>
std::bind simple(1)template <class Fn, class... Args> /* unspecified */ bind (Fn&& fn, Args&&... args);with return type (2)
template <class Ret, class Fn, class... Args> /* unspecified */ bind (Fn&& fn, Args&&... args);
Bind function arguments
Returns a function object based on fn, but with its arguments bound to args.Each argument may either be bound to a value or be a placeholder:
Calling the returned object returns the same type as fn, unless a specific return type is specified as Ret (2) (note that Ret is the only template parameter that cannot be implicitly deduced by the arguments passed to this function).
The type of the returned object has the following properties:
If fn is a pointer to member, the first argument expected by the returned function is an object of the class *fn
is a member (or a reference to it, or a pointer to it).
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// bind example
#include <iostream> // std::cout
#include <functional> // std::bind
// a function: (also works with function object: std::divides<double> my_divide;)
double my_divide (double x, double y) {return x/y;}
struct MyPair {
double a,b;
double multiply() {return a*b;}
};
int main () {
using namespace std::placeholders; // adds visibility of _1, _2, _3,...
// binding functions:
auto fn_five = std::bind (my_divide,10,2); // returns 10/2
std::cout << fn_five() << '\n'; // 5
auto fn_half = std::bind (my_divide,_1,2); // returns x/2
std::cout << fn_half(10) << '\n'; // 5
auto fn_invert = std::bind (my_divide,_2,_1); // returns y/x
std::cout << fn_invert(10,2) << '\n'; // 0.2
auto fn_rounding = std::bind<int> (my_divide,_1,_2); // returns int(x/y)
std::cout << fn_rounding(10,3) << '\n'; // 3
MyPair ten_two {10,2};
// binding members:
auto bound_member_fn = std::bind (&MyPair::multiply,_1); // returns x.multiply()
std::cout << bound_member_fn(ten_two) << '\n'; // 20
auto bound_member_data = std::bind (&MyPair::a,ten_two); // returns ten_two.a
std::cout << bound_member_data() << '\n'; // 10
return 0;
}
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