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C++ Client Libraries | Google Cloud

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Device Streaming API C++ Client Library

An idiomatic C++ client library for the Device Streaming API.

The Cloud API for device streaming usage.

While this library is GA, please note that the Google Cloud C++ client libraries do not follow Semantic Versioning.

Quickstart

The following shows the code that you'll run in the google/cloud/devicestreaming/quickstart/ directory, which should give you a taste of the Device Streaming API C++ client library API.

#include "google/cloud/devicestreaming/v1/direct_access_client.h"
#include "google/cloud/location.h"
#include <iostream>

int main(int argc, char* argv[]) try {
  if (argc != 2) {
    std::cerr << "Usage: " << argv[0] << " project-id\n";
    return 1;
  }

  auto const project_id = std::string(argv[1]);
  auto const parent = "projects/" + project_id;

  namespace devicestreaming = ::google::cloud::devicestreaming_v1;
  auto client = devicestreaming::DirectAccessServiceClient(
      devicestreaming::MakeDirectAccessServiceConnection());

  for (auto r : client.ListDeviceSessions(parent)) {
    if (!r) throw std::move(r).status();
    std::cout << r->DebugString() << "\n";
  }

  return 0;
} catch (google::cloud::Status const& status) {
  std::cerr << "google::cloud::Status thrown: " << status << "\n";
  return 1;
}
Main classes

The main class in this library is devicestreaming_v1::DirectAccessServiceClient. All RPCs are exposed as member functions of this class. Other classes provide helpers, configuration parameters, and infrastructure to mock devicestreaming_v1::DirectAccessServiceClient when testing your application.

More Information

Except as otherwise noted, the content of this page is licensed under the Creative Commons Attribution 4.0 License, and code samples are licensed under the Apache 2.0 License. For details, see the Google Developers Site Policies. Java is a registered trademark of Oracle and/or its affiliates.

Last updated 2025-08-14 UTC.

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