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ArrayFire: random.h Source File

26#if AF_API_VERSION >= 34 51 unsigned long long

seedIn = 0);

101 void setSeed

(

const unsigned long long

seed);

120#if AF_API_VERSION >= 34 135#if AF_API_VERSION >= 34 287#if AF_API_VERSION >= 34 298#if AF_API_VERSION >= 34 334#if AF_API_VERSION >= 34 348 unsigned long long

seed);

351#if AF_API_VERSION >= 34 366#if AF_API_VERSION >= 34 381#if AF_API_VERSION >= 34 396#if AF_API_VERSION >= 34 416#if AF_API_VERSION >= 34 436#if AF_API_VERSION >= 34 448 const unsigned long long

seed);

451#if AF_API_VERSION >= 34 464#if AF_API_VERSION >= 34 477#if AF_API_VERSION >= 34 492#if AF_API_VERSION >= 34

A multi dimensional data container.

Generic object that represents size and shape.

C++ Interface - Random Number Generation Engine Class.

randomEngineType getType(void)

C++ Interface to get the random type of the random engine.

void setSeed(const unsigned long long seed)

C++ Interface to set the seed of the random engine.

unsigned long long getSeed(void) const

C++ Interface to return the seed of the random engine.

void setType(const randomEngineType type)

C++ Interface to set the random type of the random engine.

randomEngine & operator=(const randomEngine &other)

C++ Interface to assign the internal state of randome engine.

randomEngine(randomEngineType typeIn=AF_RANDOM_ENGINE_DEFAULT, unsigned long long seedIn=0)

C++ Interface to create a af::randomEngine object with a af::randomEngineType and a seed.

randomEngine(af_random_engine engine)

C++ Interface to create a copy of the random engine object from a af_random_engine handle.

randomEngine(const randomEngine &other)

C++ Interface copy constructor for a af::randomEngine.

af_random_engine get(void) const

C++ Interface to return the af_random_engine handle of this object.

~randomEngine()

C++ Interface destructor for a af::randomEngine.

@ f32

32-bit floating point values

@ AF_RANDOM_ENGINE_DEFAULT

AFAPI randomEngine getDefaultRandomEngine(void)

C++ Interface to get the default random engine type.

AFAPI af_err af_get_default_random_engine(af_random_engine *engine)

C Interface to get the default random engine.

AFAPI unsigned long long getSeed()

C++ Interface to get the seed of the default random number generator.

AFAPI af_err af_get_seed(unsigned long long *seed)

AFAPI af_err af_random_normal(af_array *out, const unsigned ndims, const dim_t *const dims, const af_dtype type, af_random_engine engine)

C Interface to create an array of normal numbers using a random engine.

AFAPI af_err af_randn(af_array *out, const unsigned ndims, const dim_t *const dims, const af_dtype type)

AFAPI array randn(const dim4 &dims, const dtype ty, randomEngine &r)

C++ Interface to create an array of random numbers normally distributed.

AFAPI af_err af_retain_random_engine(af_random_engine *out, const af_random_engine engine)

C Interface to retain a random engine.

AFAPI af_err af_random_engine_get_seed(unsigned long long *const seed, af_random_engine engine)

C Interface to get the seed of a random engine.

AFAPI af_err af_random_engine_set_type(af_random_engine *engine, const af_random_engine_type rtype)

C Interface to change random engine type.

AFAPI af_err af_release_random_engine(af_random_engine engine)

C Interface to release a random engine.

AFAPI af_err af_create_random_engine(af_random_engine *engine, af_random_engine_type rtype, unsigned long long seed)

C Interface to create a random engine.

AFAPI af_err af_random_engine_get_type(af_random_engine_type *rtype, const af_random_engine engine)

C Interface to get random engine type.

AFAPI af_err af_random_engine_set_seed(af_random_engine *engine, const unsigned long long seed)

C Interface to set the seed of a random engine.

AFAPI af_err af_random_uniform(af_array *out, const unsigned ndims, const dim_t *const dims, const af_dtype type, af_random_engine engine)

C Interface to create an array of uniform numbers using a random engine.

AFAPI af_err af_randu(af_array *out, const unsigned ndims, const dim_t *const dims, const af_dtype type)

AFAPI array randu(const dim4 &dims, const dtype ty, randomEngine &r)

C++ Interface to create an array of random numbers uniformly distributed.

AFAPI void setDefaultRandomEngineType(randomEngineType rtype)

C++ Interface to set the default random engine type.

AFAPI af_err af_set_default_random_engine_type(const af_random_engine_type rtype)

C Interface to set the type of the default random engine.

AFAPI void setSeed(const unsigned long long seed)

C++ Interface to set the seed of the default random number generator.

AFAPI af_err af_set_seed(const unsigned long long seed)

void * af_random_engine

Handle for a random engine object.


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