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Reference — ESP8266 Arduino Core documentation

Reference Interrupts

Interrupts can be used on the ESP8266, but they must be used with care and have several limitations:

IRAM_ATTR void gpio_change_handler(void *data) {...
Digital IO

Pin numbers in Arduino correspond directly to the ESP8266 GPIO pin numbers. pinMode, digitalRead, and digitalWrite functions work as usual, so to read GPIO2, call digitalRead(2).

Digital pins 0—15 can be INPUT, OUTPUT, or INPUT_PULLUP. Pin 16 can be INPUT, OUTPUT or INPUT_PULLDOWN_16. At startup, pins are configured as INPUT.

Pins may also serve other functions, like Serial, I2C, SPI. These functions are normally activated by the corresponding library. The diagram below shows pin mapping for the popular ESP-12 module.

Pin Functions

Digital pins 6—11 are not shown on this diagram because they are used to connect flash memory chip on most modules. Trying to use these pins as IOs will likely cause the program to crash.

Note that some boards and modules (ESP-12ED, NodeMCU 1.0) also break out pins 9 and 11. These may be used as IO if flash chip works in DIO mode (as opposed to QIO, which is the default one).

Pin interrupts are supported through attachInterrupt, detachInterrupt functions. Interrupts may be attached to any GPIO pin, except GPIO16. Standard Arduino interrupt types are supported: CHANGE, RISING, FALLING. ISRs need to have IRAM_ATTR before the function definition.

Analog input

NOTE: Calling analogRead() too frequently causes WiFi to stop working. When WiFi is under operation, analogRead() result may be cached for at least 5ms between effective calls.

ESP8266 has a single ADC channel available to users. It may be used either to read voltage at ADC pin, or to read module supply voltage (VCC).

To read external voltage applied to ADC pin, use analogRead(A0). Input voltage range of bare ESP8266 is 0 — 1.0V, however some boards may implement voltage dividers. To be on the safe side, <1.0V can be tested. If e.g. 0.5V delivers values around ~512, then maximum voltage is very likely to be 1.0V and 3.3V may harm the ESP8266. However values around ~150 indicates that the maximum voltage is likely to be 3.3V.

To read VCC voltage, use ESP.getVcc() and ADC pin must be kept unconnected. Additionally, the following line has to be added to the sketch:

This line has to appear outside of any functions, for instance right after the #include lines of your sketch.

Analog output

analogWrite(pin, value) enables software PWM on the given pin. PWM may be used on pins 0 to 16. Call analogWrite(pin, 0) to disable PWM on the pin.

value may be in range from 0 to 255 (which is the Arduino default). PWM range may be changed by calling analogWriteRange(new_range) or analogWriteResolution(bits). new_range may be from 15…65535 or bits may be from 4…16.

The function analogWriteMode(pin, value, openDrain) allows to sets the pin mode to OUTPUT_OPEN_DRAIN instead of OUTPUT.

NOTE: The default analogWrite range was 1023 in releases before 3.0, but this lead to incompatibility with external libraries which depended on the Arduino core default of 256. Existing applications which rely on the prior 1023 value may add a call to analogWriteRange(1023) to their setup() routine to return to their old behavior. Applications which already were calling analogWriteRange need no change.

PWM frequency is 1kHz by default. Call analogWriteFreq(new_frequency) to change the frequency. Valid values are from 100Hz up to 40000Hz.

The ESP doesn’t have hardware PWM, so the implementation is by software. With one PWM output at 40KHz, the CPU is already rather loaded. The more PWM outputs used, and the higher their frequency, the closer you get to the CPU limits, and the fewer CPU cycles are available for sketch execution.

Timing and delays

millis() and micros() return the number of milliseconds and microseconds elapsed after reset, respectively.

delay(ms) pauses the sketch for a given number of milliseconds and allows WiFi and TCP/IP tasks to run. delayMicroseconds(us) pauses for a given number of microseconds.

Remember that there is a lot of code that needs to run on the chip besides the sketch when WiFi is connected. WiFi and TCP/IP libraries get a chance to handle any pending events each time the loop() function completes, OR when delay is called. If you have a loop somewhere in your sketch that takes a lot of time (>50ms) without calling delay, you might consider adding a call to delay function to keep the WiFi stack running smoothly.

There is also a yield() function which is equivalent to delay(0). The delayMicroseconds function, on the other hand, does not yield to other tasks, so using it for delays more than 20 milliseconds is not recommended.

Serial

The Serial object works much the same way as on a regular Arduino. Apart from the hardware FIFO (128 bytes for TX and RX), Serial has an additional customizable 256-byte RX buffer. The size of this software buffer can be changed by the user. It is suggested to use a bigger size at higher receive speeds.

The ::setRxBufferSize(size_t size) method changes the RX buffer size as needed. This should be called before ::begin(). The size argument should be at least large enough to hold all data received before reading.

For transmit-only operation, the 256-byte RX buffer can be switched off to save RAM by passing mode SERIAL_TX_ONLY to Serial.begin(). Other modes are SERIAL_RX_ONLY and SERIAL_FULL (the default).

Receive is interrupt-driven, but transmit polls and busy-waits. Blocking behavior is as follows: The ::write() call does not block if the number of bytes fits in the current space available in the TX FIFO. The call blocks if the TX FIFO is full and waits until there is room before writing more bytes into it, until all bytes are written. In other words, when the call returns, all bytes have been written to the TX FIFO, but that doesn’t mean that all bytes have been sent out through the serial line yet. The ::read() call doesn’t block, not even if there are no bytes available for reading. The ::readBytes() call blocks until the number of bytes read complies with the number of bytes required by the argument passed in. The ::flush() call blocks waiting for the TX FIFO to be empty before returning. It is recommended to call this to make sure all bytes have been sent before doing configuration changes on the serial port (e.g. changing baudrate) or doing a board reset.

Serial uses UART0, which is mapped to pins GPIO1 (TX) and GPIO3 (RX). Serial may be remapped to GPIO15 (TX) and GPIO13 (RX) by calling Serial.swap() after Serial.begin. Calling swap again maps UART0 back to GPIO1 and GPIO3.

Serial1 uses UART1, TX pin is GPIO2. UART1 can not be used to receive data because normally it’s RX pin is occupied for flash chip connection. To use Serial1, call Serial1.begin(baudrate).

If Serial1 is not used and Serial is not swapped - TX for UART0 can be mapped to GPIO2 instead by calling Serial.set_tx(2) after Serial.begin or directly with Serial.begin(baud, config, mode, 2).

By default the diagnostic output from WiFi libraries is disabled when you call Serial.begin. To enable debug output again, call Serial.setDebugOutput(true). To redirect debug output to Serial1 instead, call Serial1.setDebugOutput(true).

You also need to use Serial.setDebugOutput(true) to enable output from printf() function.

Both Serial and Serial1 objects support 5, 6, 7, 8 data bits, odd (O), even (E), and no (N) parity, and 1 or 2 stop bits. To set the desired mode, call Serial.begin(baudrate, SERIAL_8N1), Serial.begin(baudrate, SERIAL_6E2), etc. Default configuration mode is SERIAL_8N1. Possibilities are SERIAL_[5678][NEO][12]. Example: SERIAL_8N1 means 8bits No parity 1 stop bit.

A new method has been implemented on both Serial and Serial1 to get current baud rate setting. To get the current baud rate, call Serial.baudRate(), Serial1.baudRate(). Return a int of current speed. For example

// Set Baud rate to 57600
Serial.begin(57600);

// Get current baud rate
int br = Serial.baudRate();

// Will print "Serial is 57600 bps"
Serial.printf("Serial is %d bps", br);

Serial and Serial1 objects are both instances of the HardwareSerial class.

Note that this implementation is only for ESP8266 based boards, and will not works with other Arduino boards.

To detect an unknown baudrate of data coming into Serial use Serial.detectBaudrate(time_t timeoutMillis). This method tries to detect the baudrate for a maximum of timeoutMillis ms. It returns zero if no baudrate was detected, or the detected baudrate otherwise. The detectBaudrate() function may be called before Serial.begin() is called, because it does not need the receive buffer nor the SerialConfig parameters.

The uart can not detect other parameters like number of start- or stopbits, number of data bits or parity.

The detection itself does not change the baudrate, after detection it should be set as usual using Serial.begin(detectedBaudrate).

Detection is very fast, it takes only a few incoming bytes.

SerialDetectBaudrate.ino is a full example of usage.

Progmem

The Program memory features work much the same way as on a regular Arduino; placing read only data and strings in read only memory and freeing heap for your application.

In core versions prior to 2.7, the important difference is that on the ESP8266 the literal strings are not pooled. This means that the same literal string defined inside a F("") and/or PSTR("") will take up space for each instance in the code. So you will need to manage the duplicate strings yourself.

Starting from v2.7, this is no longer true: duplicate literal strings within r/o memory are now handled.

There is one additional helper macro to make it easier to pass const PROGMEM strings to methods that take a __FlashStringHelper called FPSTR(). The use of this will help make it easier to pool strings. Not pooling strings…

String response1;
response1 += F("http:");
...
String response2;
response2 += F("http:");

using FPSTR would become…

const char HTTP[] PROGMEM = "http:";
...
{
    String response1;
    response1 += FPSTR(HTTP);
    ...
    String response2;
    response2 += FPSTR(HTTP);
}
C++ Streams

Arduino API

Stream is one of the core classes in the Arduino API. Wire, serial, network and filesystems are streams, from which data are read or written.

Making a transfer with streams is quite common, like for example the historical WiFiSerial sketch:

//check clients for data
//get data from the telnet client and push it to the UART
while (serverClient.available()) {
  Serial.write(serverClient.read());
}

//check UART for data
if (Serial.available()) {
  size_t len = Serial.available();
  uint8_t sbuf[len];
  Serial.readBytes(sbuf, len);
  //push UART data to all connected telnet clients
  if (serverClient && serverClient.connected()) {
    serverClient.write(sbuf, len);
  }
}

One will notice that in the network to serial direction, data are transferred byte by byte while data are available. In the other direction, a temporary buffer is created on stack, filled with available serial data, then transferred to network.

The readBytes(buffer, length) method includes a timeout to ensure that all required bytes are received. The write(buffer, length) (inherited from Print::) function is also usually blocking until the full buffer is transmitted. Both functions return the number of transmitted bytes.

That’s the way the Stream class works and is commonly used.

Classes derived from Stream:: also usually introduce the read(buffer, len) method, which is similar to readBytes(buffer, len) without timeout: the returned value can be less than the requested size, so special care must be taken with this function, introduced in the Arduino Client:: class (cf. AVR reference implementation). This function has also been introduced in other classes that don’t derive from Client::, e.g. HardwareSerial::.

Stream extensions

Stream extensions are designed to be compatible with Arduino API, and offer additional methods to make transfers more efficient and easier to use.

The serial to network transfer above can be written like this:

serverClient.sendAvailable(Serial); // chunk by chunk
Serial.sendAvailable(serverClient); // chunk by chunk

An echo service can be written like this:

serverClient.sendAvailable(serverClient); // tcp echo service

Serial.sendAvailable(Serial);             // serial software loopback

Beside reducing coding time, these methods optimize transfers by avoiding buffer copies when possible.


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