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1 #ifndef GUI_WIDGETS_PHYLO_TREE_TREE_COLLISION_MODEL_2D_HPP 2 #define GUI_WIDGETS_PHYLO_TREE_TREE_COLLISION_MODEL_2D_HPP 96 size_tTestForNode(
floatx,
floaty,
boollabels_visible,
boolrotated_labels=
false);
98vector<size_t> SelectNodes(
floatx1,
floaty1,
floatx2,
floaty2);
class CSpatialHash2D Class for simple 2D spatial organization that allows for some collision checking...
virtual void UpdateVisibility(const TModelRect &)
class CTreeCollisionModel2D This is a subclass of the spatial collision detection datastructure speci...
CRef< CPhyloTreeScheme > m_SL
CTreeGraphicsModel * m_Model
Underlying graphics model.
class CTreeGraphicsModel Model for rendering tree graphics data.
#define END_NCBI_SCOPE
End previously defined NCBI scope.
#define BEGIN_NCBI_SCOPE
Define ncbi namespace.
#define NCBI_GUIWIDGETS_PHYLO_TREE_EXPORT
Defines to provide correct exporting from DLLs in Windows.
Portable reference counted smart and weak pointers using CWeakRef, CRef, CObject and CObjectEx.
double r(size_t dimension_, const Int4 *score_, const double *prob_, double theta_)
class CollisionEntry This is the class that is stored in the collision data structure - each entry in...
vector< size_t > m_Labels
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