Showing content from http://www.ncbi.nlm.nih.gov/IEB/ToolBox/CPP_DOC/doxyhtml/structSNetScheduleNotificationThread.html below:
NCBI C++ ToolKit: SNetScheduleNotificationThread Struct Reference
Search Toolkit Book for SNetScheduleNotificationThread
#include "netschedule_api_impl.hpp"
(Private to src/connect/services
.)
enum ENotificationType { eNT_GetNotification , eNT_ReadNotification , eNT_Unknown } enum ERunMode {
fRunDefault = 0x00 , fRunDetached = 0x01 , fRunBound = 0x10 , fRunUnbound = 0x20 ,
fRunNice = 0x40 , fRunAllowST = 0x100 , fRunCloneRequestContext = 0x200
} Which mode should the thread run in. More...
typedef int TRunMode Bitwise OR'd flags for thread creation passed to Run(). More...
typedef unsigned int TID Get ID of current thread. More...
enum EAllocFillMode { eAllocFillNone = 1 , eAllocFillZero , eAllocFillPattern } Control filling of newly allocated memory. More...
typedef CObjectCounterLocker TLockerType Default locker type for CRef. More...
typedef atomic< Uint8 > TCounter Counter type is CAtomiCounter. More...
typedef Uint8 TCount Alias for value type of counter. More...
SNetScheduleNotificationThread (SNetScheduleAPIImpl *ns_api) ENotificationType CheckNotification (string *ns_node) virtual void * Main () Derived (user-created) class must provide a real thread function. More...
unsigned short GetPort () const const string & GetMessage () const void CmdAppendPortAndTimeout (string *cmd, unsigned remaining_seconds) CThread (void) Constructor. More...
bool Run (TRunMode flags=fRunDefault) Run the thread. More...
void Detach (void) Inform the thread that user does not need to wait for its termination. More...
void Join (void **exit_data=0) Wait for the thread termination. More...
bool Discard (void) If the thread has not been Run() yet, then schedule the thread object for destruction, and return TRUE. More...
bool IsTerminated (void) const Check if the thread has been terminated. More...
CObject (void) Constructor. More...
CObject (const CObject &src) Copy constructor. More...
virtual ~CObject (void) Destructor. More...
CObject & operator= (const CObject &src) THROWS_NONE Assignment operator. More...
bool CanBeDeleted (void) const THROWS_NONE Check if object can be deleted. More...
bool IsAllocatedInPool (void) const THROWS_NONE Check if object is allocated in memory pool (not system heap) More...
bool Referenced (void) const THROWS_NONE Check if object is referenced. More...
bool ReferencedOnlyOnce (void) const THROWS_NONE Check if object is referenced only once. More...
void AddReference (void) const Add reference to object. More...
void RemoveReference (void) const Remove reference to object. More...
void ReleaseReference (void) const Remove reference without deleting object. More...
virtual void DoNotDeleteThisObject (void) Mark this object as not allocated in heap – do not delete this object. More...
virtual void DoDeleteThisObject (void) Mark this object as allocated in heap – object can be deleted. More...
void * operator new (size_t size) Define new operator for memory allocation. More...
void * operator new[] (size_t size) Define new[] operator for 'array' memory allocation. More...
void operator delete (void *ptr) Define delete operator for memory deallocation. More...
void operator delete[] (void *ptr) Define delete[] operator for memory deallocation. More...
void * operator new (size_t size, void *place) Define new operator. More...
void operator delete (void *ptr, void *place) Define delete operator. More...
void * operator new (size_t size, CObjectMemoryPool *place) Define new operator using memory pool. More...
void operator delete (void *ptr, CObjectMemoryPool *place) Define delete operator. More...
virtual void DebugDump (CDebugDumpContext ddc, unsigned int depth) const Define method for dumping debug information. More...
CDebugDumpable (void) virtual ~CDebugDumpable (void) void DebugDumpText (ostream &out, const string &bundle, unsigned int depth) const void DebugDumpFormat (CDebugDumpFormatter &ddf, const string &bundle, unsigned int depth) const void DumpToConsole (void) const
Definition at line 256 of file netschedule_api_impl.hpp.
◆ ENotificationType ◆ SNetScheduleNotificationThread() ◆ CheckNotification() ◆ CmdAppendPortAndTimeout() void SNetScheduleNotificationThread::CmdAppendPortAndTimeout ( string * cmd, unsigned remaining_seconds ) ◆ GetMessage() ◆ GetPort() unsigned short SNetScheduleNotificationThread::GetPort ( void ) const inline ◆ Main() void * SNetScheduleNotificationThread::Main ( ) virtual
Derived (user-created) class must provide a real thread function.
Implements CThread.
Definition at line 230 of file netschedule_api.cpp.
References CheckNotification(), eIO_Success, eNT_GetNotification, eNT_ReadNotification, CNcbiApplication::Instance(), m_GetNotifications, m_ReadNotifications, m_Receiver, m_StopThread, NULL, SServerNotifications::RegisterServer(), CThread::SetCurrentThreadName(), SNetScheduleNotificationReceiver::socket, and CDatagramSocket::Wait().
◆ m_API ◆ m_GetNotifications ◆ m_ReadNotifications ◆ m_Receiver ◆ m_StopThread bool SNetScheduleNotificationThread::m_StopThread
The documentation for this struct was generated from the following files:
RetroSearch is an open source project built by @garambo
| Open a GitHub Issue
Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo
HTML:
3.2
| Encoding:
UTF-8
| Version:
0.7.4