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Showing content from http://www.ncbi.nlm.nih.gov/IEB/ToolBox/CPP_DOC/doxyhtml/structSNetScheduleNotificationThread.html below:

NCBI C++ ToolKit: SNetScheduleNotificationThread Struct Reference

Search Toolkit Book for SNetScheduleNotificationThread

#include "netschedule_api_impl.hpp"
(Private to src/connect/services.)

enum   ENotificationType { eNT_GetNotification , eNT_ReadNotification , eNT_Unknown }   enum   ERunMode {
  fRunDefault = 0x00 , fRunDetached = 0x01 , fRunBound = 0x10 , fRunUnbound = 0x20 ,
  fRunNice = 0x40 , fRunAllowST = 0x100 , fRunCloneRequestContext = 0x200
}   Which mode should the thread run in. More...
  typedef int  TRunMode   Bitwise OR'd flags for thread creation passed to Run(). More...
  typedef unsigned int  TID   Get ID of current thread. More...
  enum   EAllocFillMode { eAllocFillNone = 1 , eAllocFillZero , eAllocFillPattern }   Control filling of newly allocated memory. More...
  typedef CObjectCounterLocker  TLockerType   Default locker type for CRef. More...
  typedef atomic< Uint8TCounter   Counter type is CAtomiCounter. More...
  typedef Uint8  TCount   Alias for value type of counter. More...
    SNetScheduleNotificationThread (SNetScheduleAPIImpl *ns_api)   ENotificationType  CheckNotification (string *ns_node)   virtual void *  Main ()   Derived (user-created) class must provide a real thread function. More...
  unsigned short  GetPort () const   const stringGetMessage () const   void  CmdAppendPortAndTimeout (string *cmd, unsigned remaining_seconds)     CThread (void)   Constructor. More...
  bool  Run (TRunMode flags=fRunDefault)   Run the thread. More...
  void  Detach (void)   Inform the thread that user does not need to wait for its termination. More...
  void  Join (void **exit_data=0)   Wait for the thread termination. More...
  bool  Discard (void)   If the thread has not been Run() yet, then schedule the thread object for destruction, and return TRUE. More...
  bool  IsTerminated (void) const   Check if the thread has been terminated. More...
    CObject (void)   Constructor. More...
    CObject (const CObject &src)   Copy constructor. More...
  virtual  ~CObject (void)   Destructor. More...
  CObjectoperator= (const CObject &src) THROWS_NONE   Assignment operator. More...
  bool  CanBeDeleted (void) const THROWS_NONE   Check if object can be deleted. More...
  bool  IsAllocatedInPool (void) const THROWS_NONE   Check if object is allocated in memory pool (not system heap) More...
  bool  Referenced (void) const THROWS_NONE   Check if object is referenced. More...
  bool  ReferencedOnlyOnce (void) const THROWS_NONE   Check if object is referenced only once. More...
  void  AddReference (void) const   Add reference to object. More...
  void  RemoveReference (void) const   Remove reference to object. More...
  void  ReleaseReference (void) const   Remove reference without deleting object. More...
  virtual void  DoNotDeleteThisObject (void)   Mark this object as not allocated in heap – do not delete this object. More...
  virtual void  DoDeleteThisObject (void)   Mark this object as allocated in heap – object can be deleted. More...
  void *  operator new (size_t size)   Define new operator for memory allocation. More...
  void *  operator new[] (size_t size)   Define new[] operator for 'array' memory allocation. More...
  void  operator delete (void *ptr)   Define delete operator for memory deallocation. More...
  void  operator delete[] (void *ptr)   Define delete[] operator for memory deallocation. More...
  void *  operator new (size_t size, void *place)   Define new operator. More...
  void  operator delete (void *ptr, void *place)   Define delete operator. More...
  void *  operator new (size_t size, CObjectMemoryPool *place)   Define new operator using memory pool. More...
  void  operator delete (void *ptr, CObjectMemoryPool *place)   Define delete operator. More...
  virtual void  DebugDump (CDebugDumpContext ddc, unsigned int depth) const   Define method for dumping debug information. More...
    CDebugDumpable (void)   virtual  ~CDebugDumpable (void)   void  DebugDumpText (ostream &out, const string &bundle, unsigned int depth) const   void  DebugDumpFormat (CDebugDumpFormatter &ddf, const string &bundle, unsigned int depth) const   void  DumpToConsole (void) const  

Definition at line 256 of file netschedule_api_impl.hpp.

◆ ENotificationType ◆ SNetScheduleNotificationThread() ◆ CheckNotification() ◆ CmdAppendPortAndTimeout() void SNetScheduleNotificationThread::CmdAppendPortAndTimeout ( stringcmd, unsigned  remaining_seconds  ) ◆ GetMessage() ◆ GetPort() unsigned short SNetScheduleNotificationThread::GetPort ( void  ) const inline ◆ Main() void * SNetScheduleNotificationThread::Main ( ) virtual

Derived (user-created) class must provide a real thread function.

Implements CThread.

Definition at line 230 of file netschedule_api.cpp.

References CheckNotification(), eIO_Success, eNT_GetNotification, eNT_ReadNotification, CNcbiApplication::Instance(), m_GetNotifications, m_ReadNotifications, m_Receiver, m_StopThread, NULL, SServerNotifications::RegisterServer(), CThread::SetCurrentThreadName(), SNetScheduleNotificationReceiver::socket, and CDatagramSocket::Wait().

◆ m_API ◆ m_GetNotifications ◆ m_ReadNotifications ◆ m_Receiver ◆ m_StopThread bool SNetScheduleNotificationThread::m_StopThread

The documentation for this struct was generated from the following files:


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