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Showing content from http://www.ncbi.nlm.nih.gov/IEB/ToolBox/CPP_DOC/doxyhtml/structSCompoundIDImpl.html below:

NCBI C++ ToolKit: SCompoundIDImpl Struct Reference

Search Toolkit Book for SCompoundIDImpl

#include "compound_id_impl.hpp"
(Private to src/connect/services.)

void  Reset (SCompoundIDPoolImpl *pool, ECompoundIDClass id_class)   void  Remove (SCompoundIDFieldImpl *field)   string  PackV0 ()   SCompoundIDFieldImplAppendField (ECompoundIDFieldType field_type)   virtual void  DeleteThis ()   Virtual method "deleting" this object. More...
    CObject (void)   Constructor. More...
    CObject (const CObject &src)   Copy constructor. More...
  virtual  ~CObject (void)   Destructor. More...
  CObjectoperator= (const CObject &src) THROWS_NONE   Assignment operator. More...
  bool  CanBeDeleted (void) const THROWS_NONE   Check if object can be deleted. More...
  bool  IsAllocatedInPool (void) const THROWS_NONE   Check if object is allocated in memory pool (not system heap) More...
  bool  Referenced (void) const THROWS_NONE   Check if object is referenced. More...
  bool  ReferencedOnlyOnce (void) const THROWS_NONE   Check if object is referenced only once. More...
  void  AddReference (void) const   Add reference to object. More...
  void  RemoveReference (void) const   Remove reference to object. More...
  void  ReleaseReference (void) const   Remove reference without deleting object. More...
  virtual void  DoNotDeleteThisObject (void)   Mark this object as not allocated in heap – do not delete this object. More...
  virtual void  DoDeleteThisObject (void)   Mark this object as allocated in heap – object can be deleted. More...
  void *  operator new (size_t size)   Define new operator for memory allocation. More...
  void *  operator new[] (size_t size)   Define new[] operator for 'array' memory allocation. More...
  void  operator delete (void *ptr)   Define delete operator for memory deallocation. More...
  void  operator delete[] (void *ptr)   Define delete[] operator for memory deallocation. More...
  void *  operator new (size_t size, void *place)   Define new operator. More...
  void  operator delete (void *ptr, void *place)   Define delete operator. More...
  void *  operator new (size_t size, CObjectMemoryPool *place)   Define new operator using memory pool. More...
  void  operator delete (void *ptr, CObjectMemoryPool *place)   Define delete operator. More...
  virtual void  DebugDump (CDebugDumpContext ddc, unsigned int depth) const   Define method for dumping debug information. More...
    CDebugDumpable (void)   virtual  ~CDebugDumpable (void)   void  DebugDumpText (ostream &out, const string &bundle, unsigned int depth) const   void  DebugDumpFormat (CDebugDumpFormatter &ddf, const string &bundle, unsigned int depth) const   void  DumpToConsole (void) const  

Definition at line 155 of file compound_id_impl.hpp.

◆ AppendField() ◆ DeleteThis() void SCompoundIDImpl::DeleteThis ( void  ) virtual

Virtual method "deleting" this object.

Method is called whenever by all other indicators this object should be deleted. These indicators are: last reference to the object is removed, object created on heap and method DoNotDeleteThisObject() was not called. Default implementation actually deletes the object, but derived classes are free to do whatever they want (e.g. if they know that they are allocated at some pool they should return themselves to this pool).

Reimplemented from CObject.

Definition at line 187 of file compound_id.cpp.

References SFieldList< SNeighborListLink >::GetNext(), SCompoundIDPoolImpl::m_CompoundIDPool, m_FieldList, SCompoundIDPoolImpl::m_FieldPool, SFieldList< Link >::m_Head, m_Pool, NULL, and SCompoundIDObjectPool< Poolable, FieldTypeOrIDClass >::ReturnToPool().

◆ PackV0() ◆ Remove() ◆ Reset() ◆ m_Class ◆ m_Dirty bool SCompoundIDImpl::m_Dirty ◆ m_FieldList ◆ m_HomogeneousFields ◆ m_Length unsigned SCompoundIDImpl::m_Length ◆ m_NextObjectInPool ◆ m_PackedID ◆ m_Pool

The documentation for this struct was generated from the following files:


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