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Showing content from http://www.ncbi.nlm.nih.gov/IEB/ToolBox/CPP_DOC/doxyhtml/phylo__tree__lod_8hpp_source.html below:

NCBI C++ ToolKit: include/gui/widgets/phylo_tree/phylo_tree_lod.hpp Source File

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1 #ifndef __GUI_WIDGETS_PHYLO_TREE___PHYLO_TREE_LOD__HPP 2 #define __GUI_WIDGETS_PHYLO_TREE___PHYLO_TREE_LOD__HPP

virtual float GetNodeLayoutSize(const CPhyloTreeNode *scheme) const

This is the height of the node for layout purposes.

virtual TVPUnit DistanceBetweenNodes(void) const =0

virtual float GetNodeLabelDist(const CPhyloTreeNode *n) const

virtual CPhyloTreeScheme & GetScheme(void)=0

virtual float GetDefaultNodeSize(const CPhyloTreeNode *n) const

virtual float GetNodeSize(const CPhyloTreeNode *n) const

virtual void FireCBEvent(void)=0

virtual TVPUnit HMGH_GetVPPosByY(int y) const =0

virtual void HMGH_OnRefresh(void)=0

a chnage that requires a redraw but no GL buffer updates

virtual void HMGH_UpdateLimits(bool force_redraw=false)=0

virtual void HMGH_OnChanged(void)=0

a topology or selection (color) change (requires update to buffers

virtual void FireEditEvent(EPhyloTreeEditCommand ec)=0

virtual ~IPhyloTreeRenderHost()

#define END_NCBI_SCOPE

End previously defined NCBI scope.

#define BEGIN_NCBI_SCOPE

Define ncbi namespace.

The NCBI C++/STL use hints.

@ eCmdRenderingOptionsChanged


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