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NCBI C++ ToolKit: src/gui/widgets/seq_graphic/named_group.cpp Source File

70

p_areas->push_back(area);

97

repeat_dist =

max

(repeat_dist, title_len);

105  for

(

int i

= 0;

i

< repeat_num; ++

i

) {

110

title.c_str(), x, yM,

false

,

false

);

135

(*iter)->SetTop((*iter)->GetTop() + offset_v);

@ fNoTooltip

do not request and show tooltip

@ fNoHighlight

no highlighting on mouse over

@ fComment

render a label/comment on client side

@ fNoSelection

the object can't be selected

string m_ID

area identifier

int m_Flags

area flags, will need to replace m_Type

bool m_PositiveStrand

the default is true

TObjectList & SetChildren()

virtual void x_UpdateBoundingBox()

Update the bounding box assuming children's sizes are fixed if any.

virtual void GetHTMLActiveAreas(TAreaVector *p_areas) const

Get html active areas.

virtual void x_Draw() const

The default renderer for this layout object.

ILayoutPolicy::TObjectList TObjectList

bool m_RepeatTitle

flag indicating if need to repeat title

virtual void x_Draw() const

The default renderer for this layout object.

virtual void x_UpdateBoundingBox()

Update the bounding box assuming children's sizes are fixed if any.

int m_RepeatDist

didstance between repeated titles

bool m_ShowTitle

Used for SViewer mode.

virtual void GetHTMLActiveAreas(TAreaVector *p_areas) const

in pixel

CRef< CGlTextureFont > m_TitleFont

void TextOut(const CGlTextureFont *font, const char *text, TModelUnit x, TModelUnit y, bool center, bool adjust_flip=true) const

void DrawShadedQuad(const TModelRect &rcm, const CRgbaColor &c1, const CRgbaColor &c2, bool shade_vert=true) const

const TModelRange & GetVisibleRange() const

TModelUnit SeqToScreen(const TModelUnit &size) const

convert from sequence positions to screen pixels

TModelUnit ScreenToSeq(const TModelUnit &size) const

convert from screen pixels to sequence positions

void AdjustToOrientation(TModelUnit &x) const

class CRgbaColor provides a simple abstraction for managing colors.

CRenderingContext * m_Context

the rendering context

virtual void SetHeight(TModelUnit h)

virtual TModelUnit GetRight() const

virtual void SetWidth(TModelUnit w)

virtual void SetLeft(TModelUnit l)

virtual TModelUnit GetTop() const

virtual TModelUnit GetHeight() const

bool x_Visible_V() const

is this glyph visible in vertical direction?

void x_Local2World(TModelPoint &p) const

Transform the coordiantes from local coord. to world coord.

virtual TModelUnit GetWidth() const

virtual TModelUnit GetLeft() const

vector< CHTMLActiveArea > TAreaVector

#define NON_CONST_ITERATE(Type, Var, Cont)

Non constant version of ITERATE macro.

IRender & GetGl()

convenience function for getting current render manager

virtual TModelUnit TextHeight(const CGlTextureFont *font) const =0

virtual TModelUnit TextWidth(const CGlTextureFont *font, const char *text) const =0

virtual void ColorC(const CRgbaColor &c)=0

Set current color (glColor{3,4}{f,d}{v,})

string Truncate(const char *text, TModelUnit w, ETruncate trunc=eTruncate_Ellipsis) const

Truncate text to the secified width.

TObjectType * GetPointer(void) THROWS_NONE

Get pointer,.

position_type GetLength(void) const

#define END_NCBI_SCOPE

End previously defined NCBI scope.

#define BEGIN_NCBI_SCOPE

Define ncbi namespace.

void SetFrom(TFrom value)

Assign a value to From data member.

TFrom GetFrom(void) const

Get the From member data.

void SetTo(TTo value)

Assign a value to To data member.

unsigned int

A callback function used to compare two keys in a database.

static const int kPadding

static const int kIndentPix


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