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1 #ifndef GUI_OPENGL___FTGLFONTMANAGER__HPP 2 #define GUI_OPENGL___FTGLFONTMANAGER__HPP 84 voidSetFontPath(
const string& p);
94FTFont* GetFont(
const char*filename,
96EFtglFontType ft = eTextureFont);
107map<string, tuple<unique_ptr<unsigned char[]>,
size_t> >
m_BinaryData;
CFtglFontManager()
Hide ctors to make object singleton.
unsigned int GetDeviceResolution() const
string m_FontPath
Directory from which to read font files.
void SetDeviceResolution(unsigned int res)
Get/set device resolution in pixels per inch (defaults to 72) You can get this value from wxWidgets v...
CFtglFontManager(const CFtglFontManager &)
private and unimplemented
unsigned int m_DeviceResolution
target device (screen) resolution in pixels per inch (defaults to 72)
map< string, tuple< unique_ptr< unsigned char[]>, size_t > > m_BinaryData
Loaded to memeory font files.
string GetFontpath() const
EFtglFontType
FTGL can create different types of fonts from files read in using freetype, but the texture fonts are...
map< string, FTFont * > FontList
CFtglFontManager & operator=(const CFtglFontManager &)
FontList fonts
All the currently loaded fonts.
FontList::const_iterator FontIter
#define END_NCBI_SCOPE
End previously defined NCBI scope.
#define BEGIN_NCBI_SCOPE
Define ncbi namespace.
#define NCBI_GUIOPENGL_EXPORT
const struct ncbi::grid::netcache::search::fields::SIZE size
Standard mechanism to include OpenGL headers for all platforms.
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