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Showing content from http://www.ncbi.nlm.nih.gov/IEB/ToolBox/CPP_DOC/doxyhtml/classITSE__Assigner.html below:

NCBI C++ ToolKit: ITSE_Assigner Class Reference

virtual  ~ITSE_Assigner ()   virtual void  AddDescInfo (CTSE_Info &, const TDescInfo &info, TChunkId chunk_id)=0   virtual void  AddAnnotPlace (CTSE_Info &, const TPlace &place, TChunkId chunk_id)=0   virtual void  AddBioseqPlace (CTSE_Info &, TBioseq_setId place_id, TChunkId chunk_id)=0   virtual void  AddSeq_data (CTSE_Info &, const TLocationSet &location, CTSE_Chunk_Info &chunk)=0   virtual void  AddAssemblyInfo (CTSE_Info &, const TAssemblyInfo &info, TChunkId chunk_id)=0   virtual void  UpdateAnnotIndex (CTSE_Info &, CTSE_Chunk_Info &chunk)=0   virtual void  LoadDescr (CTSE_Info &, const TPlace &place, const CSeq_descr &descr)=0   virtual void  LoadAnnot (CTSE_Info &, const TPlace &place, CRef< CSeq_annot > annot, int chunk_id)=0   virtual void  LoadBioseq (CTSE_Info &, const TPlace &place, CRef< CSeq_entry > entry, int chunk_id)=0   virtual void  LoadChunkBioseqs (CTSE_Info &, const TPlace &place, const list< CRef< CBioseq > > &bioseqs, int chunk_id)=0   virtual void  LoadSequence (CTSE_Info &, const TPlace &place, TSeqPos pos, const TSequence &sequence)=0   virtual void  LoadAssembly (CTSE_Info &, const TBioseqId &seq_id, const TAssembly &assembly)=0   virtual void  LoadSeq_entry (CTSE_Info &, CSeq_entry &entry, CTSE_SetObjectInfo *set_info)=0     CObject (void)   Constructor. More...
    CObject (const CObject &src)   Copy constructor. More...
  virtual  ~CObject (void)   Destructor. More...
  CObjectoperator= (const CObject &src) THROWS_NONE   Assignment operator. More...
  bool  CanBeDeleted (void) const THROWS_NONE   Check if object can be deleted. More...
  bool  IsAllocatedInPool (void) const THROWS_NONE   Check if object is allocated in memory pool (not system heap) More...
  bool  Referenced (void) const THROWS_NONE   Check if object is referenced. More...
  bool  ReferencedOnlyOnce (void) const THROWS_NONE   Check if object is referenced only once. More...
  void  AddReference (void) const   Add reference to object. More...
  void  RemoveReference (void) const   Remove reference to object. More...
  void  ReleaseReference (void) const   Remove reference without deleting object. More...
  virtual void  DoNotDeleteThisObject (void)   Mark this object as not allocated in heap – do not delete this object. More...
  virtual void  DoDeleteThisObject (void)   Mark this object as allocated in heap – object can be deleted. More...
  void *  operator new (size_t size)   Define new operator for memory allocation. More...
  void *  operator new[] (size_t size)   Define new[] operator for 'array' memory allocation. More...
  void  operator delete (void *ptr)   Define delete operator for memory deallocation. More...
  void  operator delete[] (void *ptr)   Define delete[] operator for memory deallocation. More...
  void *  operator new (size_t size, void *place)   Define new operator. More...
  void  operator delete (void *ptr, void *place)   Define delete operator. More...
  void *  operator new (size_t size, CObjectMemoryPool *place)   Define new operator using memory pool. More...
  void  operator delete (void *ptr, CObjectMemoryPool *place)   Define delete operator. More...
  virtual void  DebugDump (CDebugDumpContext ddc, unsigned int depth) const   Define method for dumping debug information. More...
    CDebugDumpable (void)   virtual  ~CDebugDumpable (void)   void  DebugDumpText (ostream &out, const string &bundle, unsigned int depth) const   void  DebugDumpFormat (CDebugDumpFormatter &ddf, const string &bundle, unsigned int depth) const   void  DumpToConsole (void) const  

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