Showing content from http://www.ncbi.nlm.nih.gov/IEB/ToolBox/CPP_DOC/doxyhtml/classITSE__Assigner.html below:
NCBI C++ ToolKit: ITSE_Assigner Class Reference
virtual ~ITSE_Assigner () virtual void AddDescInfo (CTSE_Info &, const TDescInfo &info, TChunkId chunk_id)=0 virtual void AddAnnotPlace (CTSE_Info &, const TPlace &place, TChunkId chunk_id)=0 virtual void AddBioseqPlace (CTSE_Info &, TBioseq_setId place_id, TChunkId chunk_id)=0 virtual void AddSeq_data (CTSE_Info &, const TLocationSet &location, CTSE_Chunk_Info &chunk)=0 virtual void AddAssemblyInfo (CTSE_Info &, const TAssemblyInfo &info, TChunkId chunk_id)=0 virtual void UpdateAnnotIndex (CTSE_Info &, CTSE_Chunk_Info &chunk)=0 virtual void LoadDescr (CTSE_Info &, const TPlace &place, const CSeq_descr &descr)=0 virtual void LoadAnnot (CTSE_Info &, const TPlace &place, CRef< CSeq_annot > annot, int chunk_id)=0 virtual void LoadBioseq (CTSE_Info &, const TPlace &place, CRef< CSeq_entry > entry, int chunk_id)=0 virtual void LoadChunkBioseqs (CTSE_Info &, const TPlace &place, const list< CRef< CBioseq > > &bioseqs, int chunk_id)=0 virtual void LoadSequence (CTSE_Info &, const TPlace &place, TSeqPos pos, const TSequence &sequence)=0 virtual void LoadAssembly (CTSE_Info &, const TBioseqId &seq_id, const TAssembly &assembly)=0 virtual void LoadSeq_entry (CTSE_Info &, CSeq_entry &entry, CTSE_SetObjectInfo *set_info)=0 CObject (void) Constructor. More...
CObject (const CObject &src) Copy constructor. More...
virtual ~CObject (void) Destructor. More...
CObject & operator= (const CObject &src) THROWS_NONE Assignment operator. More...
bool CanBeDeleted (void) const THROWS_NONE Check if object can be deleted. More...
bool IsAllocatedInPool (void) const THROWS_NONE Check if object is allocated in memory pool (not system heap) More...
bool Referenced (void) const THROWS_NONE Check if object is referenced. More...
bool ReferencedOnlyOnce (void) const THROWS_NONE Check if object is referenced only once. More...
void AddReference (void) const Add reference to object. More...
void RemoveReference (void) const Remove reference to object. More...
void ReleaseReference (void) const Remove reference without deleting object. More...
virtual void DoNotDeleteThisObject (void) Mark this object as not allocated in heap – do not delete this object. More...
virtual void DoDeleteThisObject (void) Mark this object as allocated in heap – object can be deleted. More...
void * operator new (size_t size) Define new operator for memory allocation. More...
void * operator new[] (size_t size) Define new[] operator for 'array' memory allocation. More...
void operator delete (void *ptr) Define delete operator for memory deallocation. More...
void operator delete[] (void *ptr) Define delete[] operator for memory deallocation. More...
void * operator new (size_t size, void *place) Define new operator. More...
void operator delete (void *ptr, void *place) Define delete operator. More...
void * operator new (size_t size, CObjectMemoryPool *place) Define new operator using memory pool. More...
void operator delete (void *ptr, CObjectMemoryPool *place) Define delete operator. More...
virtual void DebugDump (CDebugDumpContext ddc, unsigned int depth) const Define method for dumping debug information. More...
CDebugDumpable (void) virtual ~CDebugDumpable (void) void DebugDumpText (ostream &out, const string &bundle, unsigned int depth) const void DebugDumpFormat (CDebugDumpFormatter &ddf, const string &bundle, unsigned int depth) const void DumpToConsole (void) const
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