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Showing content from http://www.ncbi.nlm.nih.gov/IEB/ToolBox/CPP_DOC/doxyhtml/classIServer__ConnectionHandler.html below:

NCBI C++ ToolKit: IServer_ConnectionHandler Class Reference

Public Member Functions virtual  ~IServer_ConnectionHandler ()   virtual EIO_Event  GetEventsToPollFor (const CTime **) const   Following three methods are guaranteed to be called NOT at the same time as On*, so if you implement them you should not guard the variables which they can use with mutexes. More...
  virtual const STimeoutGetTimeout (void)   Returns the timeout for this connection. More...
  virtual bool  IsOpen (void)   Returns connection handler's perception of whether we open or not. More...
  virtual bool  IsReadyToProcess (void) const   Returns the handler's readiness to process input data or to write some output data. More...
  virtual void  OnOpen (void)=0   Runs in response to an external event [asynchronous]. More...
  virtual void  OnRead (void)=0   The client has just sent data. More...
  virtual void  OnWrite (void)=0   The client is ready to receive data. More...
  virtual void  OnClose (EClosePeer)   The connection has closed (with information on type of closing) More...
  virtual void  OnTimeout (void)   Runs when a client has been idle for too long, prior to closing the connection [synchronous]. More...
  virtual void  OnTimer (void)   This method is called at the moment in time specified earlier by the alarm_time parameter of the GetEventsToPollFor method [synchronous]. More...
  virtual void  OnOverflow (EOverflowReason)   Runs when there are insufficient resources to queue a connection, prior to closing it. More...
  virtual void  OnError (const string &)   Runs when a socket error is detected. More...
  CSocketGetSocket (void)   Get underlying socket. More...
  void  SetSocket (CSocket *socket)  

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