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NCBI C++ ToolKit: CVariation_Base::C_Data Class Reference
C_Data (void) ~C_Data (void) DECLARE_INTERNAL_TYPE_INFO () void Reset (void) Reset the whole object. More...
void ResetSelection (void) Reset the selection (set it to e_not_set). More...
E_Choice Which (void) const Which variant is currently selected. More...
void CheckSelected (E_Choice index) const Verify selection, throw exception if it differs from the expected. More...
void ThrowInvalidSelection (E_Choice index) const Throw 'InvalidSelection' exception. More...
void Select (E_Choice index, EResetVariant reset=eDoResetVariant) Select the requested variant if needed. More...
void Select (E_Choice index, EResetVariant reset, CObjectMemoryPool *pool) Select the requested variant if needed, allocating CObject variants from memory pool. More...
bool IsUnknown (void) const Check if variant Unknown is selected. More...
void SetUnknown (void) Select the variant. More...
bool IsNote (void) const Check if variant Note is selected. More...
const TNote & GetNote (void) const Get the variant data. More...
TNote & SetNote (void) Select the variant. More...
void SetNote (const TNote &value) Select the variant and set its data. More...
bool IsUniparental_disomy (void) const Check if variant Uniparental_disomy is selected. More...
void SetUniparental_disomy (void) Select the variant. More...
bool IsInstance (void) const Check if variant Instance is selected. More...
const TInstance & GetInstance (void) const Get the variant data. More...
TInstance & SetInstance (void) Select the variant. More...
void SetInstance (TInstance &value) Select the variant and set its data. More...
bool IsSet (void) const Check if variant Set is selected. More...
const TSet & GetSet (void) const Get the variant data. More...
TSet & SetSet (void) Select the variant. More...
void SetSet (TSet &value) Select the variant and set its data. More...
bool IsComplex (void) const Check if variant Complex is selected. More...
void SetComplex (void) Select the variant. More...
bool IsSeq (void) const Check if variant Seq is selected. More...
const TSeq & GetSeq (void) const Get the variant data. More...
TSeq & SetSeq (void) Select the variant. More...
void SetSeq (TSeq &value) Select the variant and set its data. More...
CSerialObject (void) virtual ~CSerialObject (void) virtual const CTypeInfo * GetThisTypeInfo (void) const =0 virtual void Assign (const CSerialObject &source, ESerialRecursionMode how=eRecursive) Set object to copy of another one. More...
virtual bool Equals (const CSerialObject &object, ESerialRecursionMode how=eRecursive) const Check if both objects contain the same values. More...
virtual void DebugDump (CDebugDumpContext ddc, unsigned int depth) const Define method for dumping debug information. More...
void ThrowUnassigned (TMemberIndex index) const void ThrowUnassigned (TMemberIndex index, const char *file_name, int file_line) const bool HasNamespaceName (void) const Check if object data type has namespace name. More...
const string & GetNamespaceName (void) const Get namespace name. More...
bool HasNamespacePrefix (void) const Check if data type has namespace prefix. More...
const string & GetNamespacePrefix (void) const Get namespace prefix. More...
CObject (void) Constructor. More...
CObject (const CObject &src) Copy constructor. More...
virtual ~CObject (void) Destructor. More...
CObject & operator= (const CObject &src) THROWS_NONE Assignment operator. More...
bool CanBeDeleted (void) const THROWS_NONE Check if object can be deleted. More...
bool IsAllocatedInPool (void) const THROWS_NONE Check if object is allocated in memory pool (not system heap) More...
bool Referenced (void) const THROWS_NONE Check if object is referenced. More...
bool ReferencedOnlyOnce (void) const THROWS_NONE Check if object is referenced only once. More...
void AddReference (void) const Add reference to object. More...
void RemoveReference (void) const Remove reference to object. More...
void ReleaseReference (void) const Remove reference without deleting object. More...
virtual void DoNotDeleteThisObject (void) Mark this object as not allocated in heap – do not delete this object. More...
virtual void DoDeleteThisObject (void) Mark this object as allocated in heap – object can be deleted. More...
void * operator new (size_t size) Define new operator for memory allocation. More...
void * operator new[] (size_t size) Define new[] operator for 'array' memory allocation. More...
void operator delete (void *ptr) Define delete operator for memory deallocation. More...
void operator delete[] (void *ptr) Define delete[] operator for memory deallocation. More...
void * operator new (size_t size, void *place) Define new operator. More...
void operator delete (void *ptr, void *place) Define delete operator. More...
void * operator new (size_t size, CObjectMemoryPool *place) Define new operator using memory pool. More...
void operator delete (void *ptr, CObjectMemoryPool *place) Define delete operator. More...
CDebugDumpable (void) virtual ~CDebugDumpable (void) void DebugDumpText (ostream &out, const string &bundle, unsigned int depth) const void DebugDumpFormat (CDebugDumpFormatter &ddf, const string &bundle, unsigned int depth) const void DumpToConsole (void) const
C_Data –.
Definition at line 107 of file Variation_.hpp.
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