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Showing content from http://www.ncbi.nlm.nih.gov/IEB/ToolBox/CPP_DOC/doxyhtml/classCTextDescriptorField.html below:

NCBI C++ ToolKit: CTextDescriptorField Class Reference

virtual vector< CConstRef< CObject > >  GetObjects (objects::CBioseq_Handle bsh)   virtual vector< CConstRef< CObject > >  GetObjects (objects::CSeq_entry_Handle seh, const string &constraint_field, CRef< objects::edit::CStringConstraint > string_constraint)   virtual vector< CRef< objects::edit::CApplyObject > >  GetApplyObjects (objects::CBioseq_Handle bsh)   virtual vector< CConstRef< CObject > >  GetRelatedObjects (const CObject &object, CRef< objects::CScope > scope)   virtual vector< CConstRef< CObject > >  GetRelatedObjects (const objects::edit::CApplyObject &object)   virtual objects::CSeqFeatData::ESubtype  GetFeatureSubtype ()   virtual objects::CSeqdesc::E_Choice  GetDescriptorSubtype ()   virtual void  SetConstraint (const string &field_name, CConstRef< objects::edit::CStringConstraint > string_constraint)   objects::CSeqdesc::E_Choice  GetSubtype ()   void  SetSubtype (objects::CSeqdesc::E_Choice subtype)   virtual bool  AllowMultipleValues ()   vector< CConstRef< CObject > >  GetObjects (CBioseq_Handle bsh) override   vector< CConstRef< CObject > >  GetObjects (CSeq_entry_Handle seh, const string &constraint_field, CRef< CStringConstraint > string_constraint) override   vector< CRef< CApplyObject > >  GetApplyObjects (CBioseq_Handle bsh) override   vector< CConstRef< CObject > >  GetRelatedObjects (const CObject &object, CRef< CScope > scope) override   vector< CConstRef< CObject > >  GetRelatedObjects (const CApplyObject &object) override   CSeqFeatData::ESubtype  GetFeatureSubtype () override   CSeqdesc::E_Choice  GetDescriptorSubtype () override   void  SetConstraint (const string &field_name, CConstRef< CStringConstraint > string_constraint) override   bool  AllowMultipleValues () override   CSeqdesc::E_Choice  GetSubtype ()   void  SetSubtype (CSeqdesc::E_Choice subtype)    Public Member Functions inherited from CFieldHandler virtual string  GetVal (const CObject &object)=0   virtual vector< stringGetVals (const CObject &object)=0   virtual bool  IsEmpty (const CObject &object) const =0   virtual void  ClearVal (CObject &object)=0   virtual bool  SetVal (CObject &object, const string &val, objects::edit::EExistingText existing_text)=0   virtual string  IsValid (const string &val)   virtual vector< stringIsValid (const vector< string > &values)   void  SetScope (CRef< CScope > scope)   virtual string  GetVal (const CObject &object)=0   virtual vector< stringGetVals (const CObject &object)=0   virtual bool  IsEmpty (const CObject &object) const =0   virtual void  ClearVal (CObject &object)=0   virtual bool  SetVal (CObject &object, const string &val, EExistingText existing_text)=0   virtual string  IsValid (const string &)   virtual vector< stringIsValid (const vector< string > &)   virtual vector< CRef< CApplyObject > >  GetRelatedApplyObjects (const CObject &object, CRef< CScope > scope)     CObject (void)   Constructor. More...
    CObject (const CObject &src)   Copy constructor. More...
  virtual  ~CObject (void)   Destructor. More...
  CObjectoperator= (const CObject &src) THROWS_NONE   Assignment operator. More...
  bool  CanBeDeleted (void) const THROWS_NONE   Check if object can be deleted. More...
  bool  IsAllocatedInPool (void) const THROWS_NONE   Check if object is allocated in memory pool (not system heap) More...
  bool  Referenced (void) const THROWS_NONE   Check if object is referenced. More...
  bool  ReferencedOnlyOnce (void) const THROWS_NONE   Check if object is referenced only once. More...
  void  AddReference (void) const   Add reference to object. More...
  void  RemoveReference (void) const   Remove reference to object. More...
  void  ReleaseReference (void) const   Remove reference without deleting object. More...
  virtual void  DoNotDeleteThisObject (void)   Mark this object as not allocated in heap – do not delete this object. More...
  virtual void  DoDeleteThisObject (void)   Mark this object as allocated in heap – object can be deleted. More...
  void *  operator new (size_t size)   Define new operator for memory allocation. More...
  void *  operator new[] (size_t size)   Define new[] operator for 'array' memory allocation. More...
  void  operator delete (void *ptr)   Define delete operator for memory deallocation. More...
  void  operator delete[] (void *ptr)   Define delete[] operator for memory deallocation. More...
  void *  operator new (size_t size, void *place)   Define new operator. More...
  void  operator delete (void *ptr, void *place)   Define delete operator. More...
  void *  operator new (size_t size, CObjectMemoryPool *place)   Define new operator using memory pool. More...
  void  operator delete (void *ptr, CObjectMemoryPool *place)   Define delete operator. More...
  virtual void  DebugDump (CDebugDumpContext ddc, unsigned int depth) const   Define method for dumping debug information. More...
    CDebugDumpable (void)   virtual  ~CDebugDumpable (void)   void  DebugDumpText (ostream &out, const string &bundle, unsigned int depth) const   void  DebugDumpFormat (CDebugDumpFormatter &ddf, const string &bundle, unsigned int depth) const   void  DumpToConsole (void) const  

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