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NCBI C++ ToolKit: CSelectionClient Class Reference

Search Toolkit Book for CSelectionClient

#include <gui/core/selection_client.hpp>

  CSelectionClient (const string &clientName)   void  SetSelectedObjects (TConstScopedObjects &objs)   virtual void  GetSelection (TConstScopedObjects &objects) const   shall return data objects representing selected things, return one data object for every selected thing. More...
  virtual void  SetSelectionService (ISelectionService *service)   virtual string  GetSelClientLabel ()   returns a string identifying the client in UI More...
  virtual void  GetSelection (CSelectionEvent &evt) const   get selection for broadcasting More...
  virtual void  SetSelection (CSelectionEvent &)   set broadcasted selection More...
  virtual void  GetMainObject (TConstScopedObjects &) const   Adds the main data objects represented by the client to "objects". More...
  virtual void  BroadcastSelection ()     CObjectEx (void)   virtual  ~CObjectEx (void)     CObject (void)   Constructor. More...
    CObject (const CObject &src)   Copy constructor. More...
  virtual  ~CObject (void)   Destructor. More...
  CObjectoperator= (const CObject &src) THROWS_NONE   Assignment operator. More...
  bool  CanBeDeleted (void) const THROWS_NONE   Check if object can be deleted. More...
  bool  IsAllocatedInPool (void) const THROWS_NONE   Check if object is allocated in memory pool (not system heap) More...
  bool  Referenced (void) const THROWS_NONE   Check if object is referenced. More...
  bool  ReferencedOnlyOnce (void) const THROWS_NONE   Check if object is referenced only once. More...
  void  AddReference (void) const   Add reference to object. More...
  void  RemoveReference (void) const   Remove reference to object. More...
  void  ReleaseReference (void) const   Remove reference without deleting object. More...
  virtual void  DoNotDeleteThisObject (void)   Mark this object as not allocated in heap – do not delete this object. More...
  virtual void  DoDeleteThisObject (void)   Mark this object as allocated in heap – object can be deleted. More...
  void *  operator new (size_t size)   Define new operator for memory allocation. More...
  void *  operator new[] (size_t size)   Define new[] operator for 'array' memory allocation. More...
  void  operator delete (void *ptr)   Define delete operator for memory deallocation. More...
  void  operator delete[] (void *ptr)   Define delete[] operator for memory deallocation. More...
  void *  operator new (size_t size, void *place)   Define new operator. More...
  void  operator delete (void *ptr, void *place)   Define delete operator. More...
  void *  operator new (size_t size, CObjectMemoryPool *place)   Define new operator using memory pool. More...
  void  operator delete (void *ptr, CObjectMemoryPool *place)   Define delete operator. More...
  virtual void  DebugDump (CDebugDumpContext ddc, unsigned int depth) const   Define method for dumping debug information. More...
    CDebugDumpable (void)   virtual  ~CDebugDumpable (void)   void  DebugDumpText (ostream &out, const string &bundle, unsigned int depth) const   void  DebugDumpFormat (CDebugDumpFormatter &ddf, const string &bundle, unsigned int depth) const   void  DumpToConsole (void) const     CWeakObject (void)   virtual  ~CWeakObject (void)   CPtrToObjectProxyGetPtrProxy (void) const   Get pointer to proxy object containing pointer to this object. More...
  virtual  ~ISelectionClient ()   virtual void  GetActiveObjects (TConstScopedObjects &objects) const   virtual void  GetActiveObjects (vector< TConstScopedObjects > &sel)   Prioritized active objects. More...
 

Definition at line 44 of file selection_client.hpp.

◆ CSelectionClient() ◆ BroadcastSelection() void CSelectionClient::BroadcastSelection ( ) virtual ◆ GetMainObject()

Adds the main data objects represented by the client to "objects".

Implementation shall not clear the container as it can be used for accumulating objects.

Implements ISelectionClient.

Definition at line 59 of file selection_client.hpp.

◆ GetSelClientLabel() virtual string CSelectionClient::GetSelClientLabel ( ) inlinevirtual ◆ GetSelection() [1/2] ◆ GetSelection() [2/2] ◆ SetSelectedObjects() ◆ SetSelection() ◆ SetSelectionService() ◆ m_ClientName string CSelectionClient::m_ClientName private ◆ m_Selection ◆ m_SelectionService

The documentation for this class was generated from the following files:


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