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Showing content from http://www.ncbi.nlm.nih.gov/IEB/ToolBox/CPP_DOC/doxyhtml/classCObjectLoadingTask.html below:

NCBI C++ ToolKit: CObjectLoadingTask Class Reference

  CObjectLoadingTask (CProjectService *service, IObjectLoader &object_loader, CSelectProjectOptions &options)   void  AddProjectItemExtra (const string &tag, const string &value)   virtual ETaskState  Run ()   execute the task, this function is called on the main UI thread if a task needs to execute in background it should launch a job that will execute asynchronously; then the function shall return eBackgrounded More...
    CAppJobTask (bool visible, const string &descr=kEmptyStr, int prog_rep_period=5, const string &engine_name="ThreadPool", int display_delay=0)     CAppJobTask (IAppJob &job, bool visible, const string &descr=kEmptyStr, int prog_rep_period=5, const string &engine_name="ThreadPool", int display_delay=0)   virtual  ~CAppJobTask ()   void  SetReportErrors (bool report)   enabled / disbale error reporting for failed Jobs More...
  CIRef< IAppJobGetJob ()   void  OnAppJobNotification (CEvent *event)   functions below handle notifications from the IAppJob More...
  void  OnAppJobProgress (CEvent *event)   void  OnAppJobDataReady (CEvent *event)   virtual void  CancelBackgrounded ()   make a request to cancel backgrounded task (not called for foreground tasks) More...
  virtual string  GetStatusText () const   returns human-readable text describing the current task state More...
    CAppTask (const string &descr=kEmptyStr, bool visible=true, int display_delay=0)   CAppTask. More...
  virtual ETaskState  GetState ()   returns the current task state More...
  virtual void  OnCancel ()   this will be called on pending tasks that will be removed from the queue and won't get a chance to run the purpose is to implement any cleanup procedures for the canceled task More...
  virtual bool  IsVisible ()   returns true if the task should be visible in UI visible task shall represent operations understood by users and usually correspond to menu commands. More...
  int  GetStatusDisplayDelay ()   returns delay in seconds used for certain fast (and not very important tasks) to only show its status when it is running/pending for long enough More...
  virtual string  GetDescr () const   returns a human-readable description of the Task (optional) More...
  virtual void  SetListener (CEventHandler *handler)   set a Listener; this allows a taks running in background to notify the Listener (usually Task Manager) about changes in Status More...
  virtual IEventLogAction *  CreateEventLogAction ()   returns an action for activating task results (optional, can return NULL) More...
    CObjectEx (void)   virtual  ~CObjectEx (void)     CObject (void)   Constructor. More...
    CObject (const CObject &src)   Copy constructor. More...
  virtual  ~CObject (void)   Destructor. More...
  CObjectoperator= (const CObject &src) THROWS_NONE   Assignment operator. More...
  bool  CanBeDeleted (void) const THROWS_NONE   Check if object can be deleted. More...
  bool  IsAllocatedInPool (void) const THROWS_NONE   Check if object is allocated in memory pool (not system heap) More...
  bool  Referenced (void) const THROWS_NONE   Check if object is referenced. More...
  bool  ReferencedOnlyOnce (void) const THROWS_NONE   Check if object is referenced only once. More...
  void  AddReference (void) const   Add reference to object. More...
  void  RemoveReference (void) const   Remove reference to object. More...
  void  ReleaseReference (void) const   Remove reference without deleting object. More...
  virtual void  DoNotDeleteThisObject (void)   Mark this object as not allocated in heap – do not delete this object. More...
  virtual void  DoDeleteThisObject (void)   Mark this object as allocated in heap – object can be deleted. More...
  void *  operator new (size_t size)   Define new operator for memory allocation. More...
  void *  operator new[] (size_t size)   Define new[] operator for 'array' memory allocation. More...
  void  operator delete (void *ptr)   Define delete operator for memory deallocation. More...
  void  operator delete[] (void *ptr)   Define delete[] operator for memory deallocation. More...
  void *  operator new (size_t size, void *place)   Define new operator. More...
  void  operator delete (void *ptr, void *place)   Define delete operator. More...
  void *  operator new (size_t size, CObjectMemoryPool *place)   Define new operator using memory pool. More...
  void  operator delete (void *ptr, CObjectMemoryPool *place)   Define delete operator. More...
  virtual void  DebugDump (CDebugDumpContext ddc, unsigned int depth) const   Define method for dumping debug information. More...
    CDebugDumpable (void)   virtual  ~CDebugDumpable (void)   void  DebugDumpText (ostream &out, const string &bundle, unsigned int depth) const   void  DebugDumpFormat (CDebugDumpFormatter &ddf, const string &bundle, unsigned int depth) const   void  DumpToConsole (void) const     CWeakObject (void)   virtual  ~CWeakObject (void)   CPtrToObjectProxyGetPtrProxy (void) const   Get pointer to proxy object containing pointer to this object. More...
  virtual  ~IAppTask ()    Public Member Functions inherited from CEventHandler   CEventHandler ()   CEventHandler. More...
  virtual  ~CEventHandler ()   virtual void  AddListener (CEventHandler *listener, int pool_name=ePool_Default)   Add a listener. More...
  virtual void  RemoveListener (CEventHandler *listener)   Remove a listener. More...
  virtual void  RemoveAllListeners (void)   virtual bool  HasListener (CEventHandler *listener, int pool_name=ePool_Default) const   returns "true" if the given listener belongs to the specified pool More...
  virtual const TListenersGetListeners (int pool_name=ePool_Default) const   returns a set of listeners fro the specified pool More...
  virtual bool  OnEvent (CEvent *evt)   Processes en event. Returns "true" if event has been processed. More...
  virtual bool  Dispatch (CEvent *evt, EDispatch disp_how=eDispatch_Default, int pool_name=ePool_Default)   Dispatches an event to the listeners (but does not handle it). More...
  virtual bool  Send (CEvent *evt, EDispatch disp_how=eDispatch_Default, int pool_name=ePool_Default)   Sends an event synchronously. More...
  virtual bool  Send (CEvent *evt, int pool_name)   void  Post (CRef< CEvent > evt, EDispatch disp_how=eDispatch_Default, int pool_name=ePool_Default)   Handles an event asynchronously (process and/or dispatch). More...
  enum   EAllocFillMode { eAllocFillNone = 1 , eAllocFillZero , eAllocFillPattern }   Control filling of newly allocated memory. More...
  typedef CObjectCounterLocker  TLockerType   Default locker type for CRef. More...
  typedef atomic< Uint8TCounter   Counter type is CAtomiCounter. More...
  typedef Uint8  TCount   Alias for value type of counter. More...
  enum   ETaskState {
  eInvalid = -1 , eInitial , eRunning , eBackgrounded ,
  eCompleted , eFailed , eCanceled , eLastState
}   List of task states defining the task management FSM. More...
   Public Types inherited from CEventHandler enum   EDispatch { eDispatch_SelfOnly , eDispatch_AllHandlers , eDispatch_FirstHandler , eDispatch_Default = eDispatch_AllHandlers }   enum controlling dispatching strategies More...
  enum   EPoolName {
  ePool_Default = 0 , ePool_Parent , ePool_Child , ePool_Sibling ,
  ePool_NextAvailable
}   Identifiers for standard pools. More...
  typedef vector< CEventHandler * >  TListeners   typedef map< int, TListenersTPools   typedef list< AutoPtr< SPostRequest > >  TPostRequests   typedef std::map< CEventHandler *, intTHandlerToCount   typedef void(*  FOnPostCallback) ()   static const TCount  eCounterBitsCanBeDeleted = 1 << 0   Define possible object states. More...
  static const TCount  eCounterBitsInPlainHeap = 1 << 1   Heap signature was found. More...
  static const TCount  eCounterBitsPlaceMask   Mask for 'in heap' state flags. More...
  static const int  eCounterStep = 1 << 2   Skip over the "in heap" bits. More...
  static const TCount  eCounterValid = TCount(1) << (sizeof(TCount) * 8 - 2)   Minimal value for valid objects (reference counter is zero) Must be a single bit value. More...
  static const TCount  eCounterStateMask   Valid object, and object in heap. More...
  using  TOnAppJobProgressCallback = std::function< void(const IAppJobProgress &)>   typedef CAppJobDispatcher::TJobID  TJobID   virtual ETaskState  x_OnWakeUp ()   "wakes up" a backgrounded job to resume processing More...
  virtual void  x_Finish (IAppJob::EJobState state)   virtual void  x_ReportError ()   void  x_SetOnAppJobProgress (TOnAppJobProgressCallback callback)   virtual ETaskState  x_Run ()   override this function in derived classes More...
  virtual bool  x_IsFiniteState ()   virtual void  DeleteThis (void)   Virtual method "deleting" this object. More...
  void  CleanWeakRefs (void) const   Method cleaning all CWeakRefs referencing at this moment to the object After calling to this method all existing CWeakRefs referencing to the object will return NULL, so it effectively will be equal to deleting the object. More...
   Protected Member Functions inherited from CEventHandler virtual const SEvtMapGetEventMap () const   void  x_DeclareDead ()   Removes itself unavailable for async event delivery. More...
  void  x_AddListenerToPool (CEventHandler *listener, int pool_name)   string  m_EngineName   CIRef< IAppJobm_Job   int  m_ProgressReportPeriod   bool  m_ReportErrors   TJobID  m_JobID   IAppJob::EJobState  m_JobState   string  m_StatusText   TOnAppJobProgressCallback  m_OnAppJobProgress   CEventHandlerm_Listener   ETaskState  m_State   const bool  m_Visible   indicates whether the task is visible More...
  string  m_Descr   task description More...
  int  m_DisplayDelay   tasks display delay More...
   Protected Attributes inherited from CEventHandler TPools  m_Pools    Static Protected Attributes inherited from CEventHandler static const SEvtMap  sm_EvtMap  

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