Showing content from http://www.ncbi.nlm.nih.gov/IEB/ToolBox/CPP_DOC/doxyhtml/classCHTMLBasicPage.html below:
NCBI C++ ToolKit: CHTMLBasicPage Class Reference
CHTMLBasicPage (void) Default constructor. More...
CHTMLBasicPage (CCgiApplication *app, int style=0) Constructor. More...
virtual ~CHTMLBasicPage (void) Dectructor. More...
virtual CCgiApplication * GetApplication (void) const virtual void SetApplication (CCgiApplication *App) int GetStyle (void) const void SetStyle (int style) virtual CNCBINode * MapTag (const string &name) Resolve <@XXX> tag. More...
virtual void AddTagMap (const string &name, BaseTagMapper *mapper) Add tag resolver. More...
virtual void AddTagMap (const string &name, CNCBINode *node) const CPageStat & GetPageStat (void) const Get CPageStat used to create meta-tags (design ID, hit ID etc.) More...
CPageStat & SetPageStat (void) Get editable CPageStat object. More...
CNCBINode (void) CNCBINode (const string &name) CNCBINode (const char *name) virtual ~CNCBINode () CNCBINode * AppendChild (CNCBINode *child) CNCBINode * AppendChild (CNodeRef &ref) CNodeRef RemoveChild (CNCBINode *child) CNodeRef RemoveChild (CNodeRef &child) void RemoveAllChildren (void) bool HaveChildren (void) const TChildren & Children (void) const TChildren & Children (void) const TChildren::iterator ChildBegin (void) TChildren::iterator ChildEnd (void) TChildren::const_iterator ChildBegin (void) const TChildren::const_iterator ChildEnd (void) const virtual CNcbiOstream & Print (CNcbiOstream &out, TMode mode=eHTML) virtual CNcbiOstream & PrintBegin (CNcbiOstream &out, TMode mode) virtual CNcbiOstream & PrintChildren (CNcbiOstream &out, TMode mode) virtual CNcbiOstream & PrintEnd (CNcbiOstream &out, TMode mode) void SetRepeatCount (size_t count=0) size_t GetRepeatCount (void) virtual void CreateSubNodes (void) void Initialize (void) void ReInitialize (void) CNodeRef MapTagAll (const string &tagname, const TMode &mode) void RepeatTag (bool enable=true) bool NeedRepeatTag (void) const string & GetName (void) const bool HaveAttributes (void) const TAttributes & Attributes (void) const TAttributes & Attributes (void) const bool HaveAttribute (const string &name) const const string & GetAttribute (const string &name) const bool AttributeIsOptional (const string &name) const bool AttributeIsOptional (const char *name) const void SetAttributeOptional (const string &name, bool optional=true) void SetAttributeOptional (const char *name, bool optional=true) const string * GetAttributeValue (const string &name) const void SetAttribute (const string &name, const string &value) void SetAttribute (const string &name) void SetAttribute (const string &name, int value) void SetOptionalAttribute (const string &name, const string &value) void SetOptionalAttribute (const string &name, bool set) void SetAttribute (const char *name, const string &value) void SetAttribute (const char *name) void SetAttribute (const char *name, int value) void SetOptionalAttribute (const char *name, const string &value) void SetOptionalAttribute (const char *name, bool set) CObject (void) Constructor. More...
CObject (const CObject &src) Copy constructor. More...
virtual ~CObject (void) Destructor. More...
CObject & operator= (const CObject &src) THROWS_NONE Assignment operator. More...
bool CanBeDeleted (void) const THROWS_NONE Check if object can be deleted. More...
bool IsAllocatedInPool (void) const THROWS_NONE Check if object is allocated in memory pool (not system heap) More...
bool Referenced (void) const THROWS_NONE Check if object is referenced. More...
bool ReferencedOnlyOnce (void) const THROWS_NONE Check if object is referenced only once. More...
void AddReference (void) const Add reference to object. More...
void RemoveReference (void) const Remove reference to object. More...
void ReleaseReference (void) const Remove reference without deleting object. More...
virtual void DoNotDeleteThisObject (void) Mark this object as not allocated in heap – do not delete this object. More...
virtual void DoDeleteThisObject (void) Mark this object as allocated in heap – object can be deleted. More...
void * operator new (size_t size) Define new operator for memory allocation. More...
void * operator new[] (size_t size) Define new[] operator for 'array' memory allocation. More...
void operator delete (void *ptr) Define delete operator for memory deallocation. More...
void operator delete[] (void *ptr) Define delete[] operator for memory deallocation. More...
void * operator new (size_t size, void *place) Define new operator. More...
void operator delete (void *ptr, void *place) Define delete operator. More...
void * operator new (size_t size, CObjectMemoryPool *place) Define new operator using memory pool. More...
void operator delete (void *ptr, CObjectMemoryPool *place) Define delete operator. More...
virtual void DebugDump (CDebugDumpContext ddc, unsigned int depth) const Define method for dumping debug information. More...
CDebugDumpable (void) virtual ~CDebugDumpable (void) void DebugDumpText (ostream &out, const string &bundle, unsigned int depth) const void DebugDumpFormat (CDebugDumpFormatter &ddf, const string &bundle, unsigned int depth) const void DumpToConsole (void) const enum EMode { eHTML = 0 , ePlainText = 1 , eXHTML = 2 } enum EExceptionFlags { fAddTrace = 0x1 , fCatchAll = 0x2 , fDisableCheckRecursion = 0x4 } Flags defining how to catch and process exceptions. More...
typedef list< CNodeRef > TChildren typedef unique_ptr< TChildren > TChildrenMember typedef map< string, SAttributeValue, PNocase > TAttributes typedef int TExceptionFlags Binary OR of "EExceptionFlags". More...
enum EAllocFillMode { eAllocFillNone = 1 , eAllocFillZero , eAllocFillPattern } Control filling of newly allocated memory. More...
typedef CObjectCounterLocker TLockerType Default locker type for CRef. More...
typedef atomic< Uint8 > TCounter Counter type is CAtomiCounter. More...
typedef Uint8 TCount Alias for value type of counter. More...
static CNCBINode * Node (TChildren::iterator i) static const CNCBINode * Node (TChildren::const_iterator i) static void SetExceptionFlags (TExceptionFlags flags) static TExceptionFlags GetExceptionFlags (void) static NCBI_XNCBI_EXPORT void ThrowNullPointerException (void) Define method to throw null pointer exception. More...
static NCBI_XNCBI_EXPORT void ThrowNullPointerException (const type_info &type) static EAllocFillMode GetAllocFillMode (void) static void SetAllocFillMode (EAllocFillMode mode) static void SetAllocFillMode (const string &value) Set mode from configuration parameter value. More...
static void EnableDebugDump (bool on) static const TCount eCounterBitsCanBeDeleted = 1 << 0 Define possible object states. More...
static const TCount eCounterBitsInPlainHeap = 1 << 1 Heap signature was found. More...
static const TCount eCounterBitsPlaceMask Mask for 'in heap' state flags. More...
static const int eCounterStep = 1 << 2 Skip over the "in heap" bits. More...
static const TCount eCounterValid = TCount(1) << (sizeof(TCount) * 8 - 2) Minimal value for valid objects (reference counter is zero) Must be a single bit value. More...
static const TCount eCounterStateMask Valid object, and object in heap. More...
virtual void DoAppendChild (CNCBINode *child) virtual void DoSetAttribute (const string &name, const string &value, bool optional) virtual void DeleteThis (void) Virtual method "deleting" this object. More...
CHTMLBasicPage –.
The virtual base class.
The main functionality is the turning on and off of sub HTML components via style bits and a creation function that orders sub components on the page. The ability to hold children and print HTML is inherited from CHTMLNode.
Definition at line 108 of file page.hpp.
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