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Showing content from http://www.ncbi.nlm.nih.gov/IEB/ToolBox/CPP_DOC/doxyhtml/classCGenetic__code__Base.html below:

NCBI C++ ToolKit: CGenetic_code_Base Class Reference

each code is 64 cells long, in the order where T=0,C=1,A=2,G=3, TTT=0, TTC=1, TCA=4, etc NOTE: this order does NOT correspond to a Seq-data encoding. More...

  CGenetic_code_Base (void)   virtual  ~CGenetic_code_Base (void)     DECLARE_INTERNAL_TYPE_INFO ()   bool  IsSet (void) const   Check if a value has been assigned to data member. More...
  bool  CanGet (void) const   Check if it is safe to call Get method. More...
  void  Reset (void)   Reset data member. More...
  const TdataGet (void) const   Get the member data. More...
  TdataSet (void)   Assign a value to data member. More...
    operator const Tdata & (void) const   Conversion operator to 'const Tdata' type. More...
    operator Tdata & (void)   Conversion operator to 'Tdata' type. More...
    CSerialObject (void)   virtual  ~CSerialObject (void)   virtual const CTypeInfoGetThisTypeInfo (void) const =0   virtual void  Assign (const CSerialObject &source, ESerialRecursionMode how=eRecursive)   Set object to copy of another one. More...
  virtual bool  Equals (const CSerialObject &object, ESerialRecursionMode how=eRecursive) const   Check if both objects contain the same values. More...
  virtual void  DebugDump (CDebugDumpContext ddc, unsigned int depth) const   Define method for dumping debug information. More...
  void  ThrowUnassigned (TMemberIndex index) const   void  ThrowUnassigned (TMemberIndex index, const char *file_name, int file_line) const   bool  HasNamespaceName (void) const   Check if object data type has namespace name. More...
  const stringGetNamespaceName (void) const   Get namespace name. More...
  bool  HasNamespacePrefix (void) const   Check if data type has namespace prefix. More...
  const stringGetNamespacePrefix (void) const   Get namespace prefix. More...
    CObject (void)   Constructor. More...
    CObject (const CObject &src)   Copy constructor. More...
  virtual  ~CObject (void)   Destructor. More...
  CObjectoperator= (const CObject &src) THROWS_NONE   Assignment operator. More...
  bool  CanBeDeleted (void) const THROWS_NONE   Check if object can be deleted. More...
  bool  IsAllocatedInPool (void) const THROWS_NONE   Check if object is allocated in memory pool (not system heap) More...
  bool  Referenced (void) const THROWS_NONE   Check if object is referenced. More...
  bool  ReferencedOnlyOnce (void) const THROWS_NONE   Check if object is referenced only once. More...
  void  AddReference (void) const   Add reference to object. More...
  void  RemoveReference (void) const   Remove reference to object. More...
  void  ReleaseReference (void) const   Remove reference without deleting object. More...
  virtual void  DoNotDeleteThisObject (void)   Mark this object as not allocated in heap – do not delete this object. More...
  virtual void  DoDeleteThisObject (void)   Mark this object as allocated in heap – object can be deleted. More...
  void *  operator new (size_t size)   Define new operator for memory allocation. More...
  void *  operator new[] (size_t size)   Define new[] operator for 'array' memory allocation. More...
  void  operator delete (void *ptr)   Define delete operator for memory deallocation. More...
  void  operator delete[] (void *ptr)   Define delete[] operator for memory deallocation. More...
  void *  operator new (size_t size, void *place)   Define new operator. More...
  void  operator delete (void *ptr, void *place)   Define delete operator. More...
  void *  operator new (size_t size, CObjectMemoryPool *place)   Define new operator using memory pool. More...
  void  operator delete (void *ptr, CObjectMemoryPool *place)   Define delete operator. More...
    CDebugDumpable (void)   virtual  ~CDebugDumpable (void)   void  DebugDumpText (ostream &out, const string &bundle, unsigned int depth) const   void  DebugDumpFormat (CDebugDumpFormatter &ddf, const string &bundle, unsigned int depth) const   void  DumpToConsole (void) const  

each code is 64 cells long, in the order where T=0,C=1,A=2,G=3, TTT=0, TTC=1, TCA=4, etc NOTE: this order does NOT correspond to a Seq-data encoding.

It is "natural" to codon usage instead. the value in each cell is the AA coded for start= AA coded only if first in peptide in start array, if codon is not a legitimate start codon, that cell will have the "gap" symbol for that alphabet. Otherwise it will have the AA encoded when that codon is used at the start.

CGenetic_code_Base

Definition at line 84 of file Genetic_code_.hpp.


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