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NCBI C++ ToolKit: CDotMatrixViewFactory Class Reference
Search Toolkit Book for CDotMatrixViewFactory
CDotMatrixViewFactory. More...
#include <gui/packages/pkg_alignment/dot_matrix_view.hpp>
CDotMatrixViewFactory () CDotMatrixViewFactory. More...
virtual string GetExtensionIdentifier () const returns the unique human-readable identifier for the extension the id should use lowercase letters separated by underscores - "like_this" More...
virtual string GetExtensionLabel () const returns a displayable label for this extension ( please capitalize the key words - "My Extension" ) More...
virtual IView * CreateInstance () const creates a view instance More...
virtual IView * CreateInstanceByFingerprint (const TFingerprint &fingerprint) const if fingerprint is recognized - creates and returns a new instance More...
virtual void RegisterIconAliases (wxFileArtProvider &provider) called by the framework to give Factory a chance to register images used by view More...
virtual void RegisterCommands (CUICommandRegistry &cmd_reg, wxFileArtProvider &provider) called by the framework to give Factory a chance to register commands used by view More...
virtual const CProjectViewTypeDescriptor & GetProjectViewTypeDescriptor () const returns a Descriptor for the View Type supported by the Factory More...
virtual IOpenViewManager * GetOpenViewManager () virtual int TestInputObjects (TConstScopedObjects &objects) tests input objects (not using object conversion) and returns a combination of ETestResult flags better name is IsCompatibleWith() More...
virtual vector< int > CombineInputObjects (const TConstScopedObjects &objects) CObject (void) Constructor. More...
CObject (const CObject &src) Copy constructor. More...
virtual ~CObject (void) Destructor. More...
CObject & operator= (const CObject &src) THROWS_NONE Assignment operator. More...
bool CanBeDeleted (void) const THROWS_NONE Check if object can be deleted. More...
bool IsAllocatedInPool (void) const THROWS_NONE Check if object is allocated in memory pool (not system heap) More...
bool Referenced (void) const THROWS_NONE Check if object is referenced. More...
bool ReferencedOnlyOnce (void) const THROWS_NONE Check if object is referenced only once. More...
void AddReference (void) const Add reference to object. More...
void RemoveReference (void) const Remove reference to object. More...
void ReleaseReference (void) const Remove reference without deleting object. More...
virtual void DoNotDeleteThisObject (void) Mark this object as not allocated in heap – do not delete this object. More...
virtual void DoDeleteThisObject (void) Mark this object as allocated in heap – object can be deleted. More...
void * operator new (size_t size) Define new operator for memory allocation. More...
void * operator new[] (size_t size) Define new[] operator for 'array' memory allocation. More...
void operator delete (void *ptr) Define delete operator for memory deallocation. More...
void operator delete[] (void *ptr) Define delete[] operator for memory deallocation. More...
void * operator new (size_t size, void *place) Define new operator. More...
void operator delete (void *ptr, void *place) Define delete operator. More...
void * operator new (size_t size, CObjectMemoryPool *place) Define new operator using memory pool. More...
void operator delete (void *ptr, CObjectMemoryPool *place) Define delete operator. More...
virtual void DebugDump (CDebugDumpContext ddc, unsigned int depth) const Define method for dumping debug information. More...
CDebugDumpable (void) virtual ~CDebugDumpable (void) void DebugDumpText (ostream &out, const string &bundle, unsigned int depth) const void DebugDumpFormat (CDebugDumpFormatter &ddf, const string &bundle, unsigned int depth) const void DumpToConsole (void) const virtual ~IExtension () virtual const CViewTypeDescriptor & GetViewTypeDescriptor () const returns a Descriptor for the View Type supported by the Factory More...
virtual bool IsCompatibleWith (const CObject &object, objects::CScope &scope) virtual void CombineObjects (const TConstScopedObjects &objects, TObjectsMap &objects_map) virtual bool ShowInOpenViewDlg () const virtual ~IViewFactory ()
The documentation for this class was generated from the following files:
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