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NCBI C++ ToolKit: CBiostruc_seqs_Base Class Reference
CBiostruc_seqs_Base (void) virtual ~CBiostruc_seqs_Base (void) DECLARE_INTERNAL_TYPE_INFO () bool IsSetStructure (void) const Check if a value has been assigned to Structure data member. More...
bool CanGetStructure (void) const Check if it is safe to call GetStructure method. More...
void ResetStructure (void) Reset Structure data member. More...
const TStructure & GetStructure (void) const Get the Structure member data. More...
void SetStructure (TStructure &value) Assign a value to Structure data member. More...
TStructure & SetStructure (void) Assign a value to Structure data member. More...
bool IsSetSequences (void) const sequences Check if a value has been assigned to Sequences data member. More...
bool CanGetSequences (void) const Check if it is safe to call GetSequences method. More...
void ResetSequences (void) Reset Sequences data member. More...
const TSequences & GetSequences (void) const Get the Sequences member data. More...
TSequences & SetSequences (void) Assign a value to Sequences data member. More...
bool IsSetSeqalign (void) const Check if a value has been assigned to Seqalign data member. More...
bool CanGetSeqalign (void) const Check if it is safe to call GetSeqalign method. More...
void ResetSeqalign (void) Reset Seqalign data member. More...
const TSeqalign & GetSeqalign (void) const Get the Seqalign member data. More...
TSeqalign & SetSeqalign (void) Assign a value to Seqalign data member. More...
bool IsSetStyle_dictionary (void) const Check if a value has been assigned to Style_dictionary data member. More...
bool CanGetStyle_dictionary (void) const Check if it is safe to call GetStyle_dictionary method. More...
void ResetStyle_dictionary (void) Reset Style_dictionary data member. More...
const TStyle_dictionary & GetStyle_dictionary (void) const Get the Style_dictionary member data. More...
void SetStyle_dictionary (TStyle_dictionary &value) Assign a value to Style_dictionary data member. More...
TStyle_dictionary & SetStyle_dictionary (void) Assign a value to Style_dictionary data member. More...
bool IsSetUser_annotations (void) const Check if a value has been assigned to User_annotations data member. More...
bool CanGetUser_annotations (void) const Check if it is safe to call GetUser_annotations method. More...
void ResetUser_annotations (void) Reset User_annotations data member. More...
const TUser_annotations & GetUser_annotations (void) const Get the User_annotations member data. More...
void SetUser_annotations (TUser_annotations &value) Assign a value to User_annotations data member. More...
TUser_annotations & SetUser_annotations (void) Assign a value to User_annotations data member. More...
virtual void Reset (void) Reset the whole object. More...
CSerialObject (void) virtual ~CSerialObject (void) virtual const CTypeInfo * GetThisTypeInfo (void) const =0 virtual void Assign (const CSerialObject &source, ESerialRecursionMode how=eRecursive) Set object to copy of another one. More...
virtual bool Equals (const CSerialObject &object, ESerialRecursionMode how=eRecursive) const Check if both objects contain the same values. More...
virtual void DebugDump (CDebugDumpContext ddc, unsigned int depth) const Define method for dumping debug information. More...
void ThrowUnassigned (TMemberIndex index) const void ThrowUnassigned (TMemberIndex index, const char *file_name, int file_line) const bool HasNamespaceName (void) const Check if object data type has namespace name. More...
const string & GetNamespaceName (void) const Get namespace name. More...
bool HasNamespacePrefix (void) const Check if data type has namespace prefix. More...
const string & GetNamespacePrefix (void) const Get namespace prefix. More...
CObject (void) Constructor. More...
CObject (const CObject &src) Copy constructor. More...
virtual ~CObject (void) Destructor. More...
CObject & operator= (const CObject &src) THROWS_NONE Assignment operator. More...
bool CanBeDeleted (void) const THROWS_NONE Check if object can be deleted. More...
bool IsAllocatedInPool (void) const THROWS_NONE Check if object is allocated in memory pool (not system heap) More...
bool Referenced (void) const THROWS_NONE Check if object is referenced. More...
bool ReferencedOnlyOnce (void) const THROWS_NONE Check if object is referenced only once. More...
void AddReference (void) const Add reference to object. More...
void RemoveReference (void) const Remove reference to object. More...
void ReleaseReference (void) const Remove reference without deleting object. More...
virtual void DoNotDeleteThisObject (void) Mark this object as not allocated in heap – do not delete this object. More...
virtual void DoDeleteThisObject (void) Mark this object as allocated in heap – object can be deleted. More...
void * operator new (size_t size) Define new operator for memory allocation. More...
void * operator new[] (size_t size) Define new[] operator for 'array' memory allocation. More...
void operator delete (void *ptr) Define delete operator for memory deallocation. More...
void operator delete[] (void *ptr) Define delete[] operator for memory deallocation. More...
void * operator new (size_t size, void *place) Define new operator. More...
void operator delete (void *ptr, void *place) Define delete operator. More...
void * operator new (size_t size, CObjectMemoryPool *place) Define new operator using memory pool. More...
void operator delete (void *ptr, CObjectMemoryPool *place) Define delete operator. More...
CDebugDumpable (void) virtual ~CDebugDumpable (void) void DebugDumpText (ostream &out, const string &bundle, unsigned int depth) const void DebugDumpFormat (CDebugDumpFormatter &ddf, const string &bundle, unsigned int depth) const void DumpToConsole (void) const
display blast alignment along with neighbor's structure added by yanli
CBiostruc_seqs_Base –
Definition at line 81 of file Biostruc_seqs_.hpp.
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