// my first program in C++
#include <iostream>
int main()
{
std::cout << "Hello World!";
}
Hello World!
Let's examine this program line by line:
// my first program in C++
#include <iostream>
#
) are directives read and interpreted by what is known as the preprocessor. They are special lines interpreted before the compilation of the program itself begins. In this case, the directive #include <iostream>
, instructs the preprocessor to include a section of standard C++ code, known as header iostream, that allows to perform standard input and output operations, such as writing the output of this program (Hello World) to the screen.
int main ()
int
), a name (main
) and a pair of parentheses (()
), optionally including parameters.
The function named main
is a special function in all C++ programs; it is the function called when the program is run. The execution of all C++ programs begins with the main
function, regardless of where the function is actually located within the code.
{
and }
{
) at line 5 indicates the beginning of main
's function definition, and the closing brace (}
) at line 7, indicates its end. Everything between these braces is the function's body that defines what happens when main
is called. All functions use braces to indicate the beginning and end of their definitions.
std::cout << "Hello World!";
This statement has three parts: First, std::cout
, which identifies the standard character output device (usually, this is the computer screen). Second, the insertion operator (<<
), which indicates that what follows is inserted into std::cout
. Finally, a sentence within quotes ("Hello world!"), is the content inserted into the standard output.
Notice that the statement ends with a semicolon (;
). This character marks the end of the statement, just as the period ends a sentence in English. All C++ statements must end with a semicolon character. One of the most common syntax errors in C++ is forgetting to end a statement with a semicolon.
//
). There is a line with a directive for the preprocessor (beginning with #
). There is a line that defines a function (in this case, the main
function). And, finally, a line with a statements ending with a semicolon (the insertion into cout
), which was within the block delimited by the braces ( { }
) of the main
function.
The program has been structured in different lines and properly indented, in order to make it easier to understand for the humans reading it. But C++ does not have strict rules on indentation or on how to split instructions in different lines. For example, instead of
1
2
3
4
int main ()
{
std::cout << " Hello World!";
}
1
int main () { std::cout << "Hello World!"; }
In C++, the separation between statements is specified with an ending semicolon (;
), with the separation into different lines not mattering at all for this purpose. Many statements can be written in a single line, or each statement can be in its own line. The division of code in different lines serves only to make it more legible and schematic for the humans that may read it, but has no effect on the actual behavior of the program.
Now, let's add an additional statement to our first program:
// my second program in C++
#include <iostream>
int main ()
{
std::cout << "Hello World! ";
std::cout << "I'm a C++ program";
}
Hello World! I'm a C++ program
std::cout
in two different statements. Once again, the separation in different lines of code simply gives greater readability to the program, since main
could have been perfectly valid defined in this way:
1
int main () { std::cout << " Hello World! "; std::cout << " I'm a C++ program "; }
1
2
3
4
5
6
7
int main ()
{
std::cout <<
"Hello World!";
std::cout
<< "I'm a C++ program";
}
Preprocessor directives (those that begin by #
) are out of this general rule since they are not statements. They are lines read and processed by the preprocessor before proper compilation begins. Preprocessor directives must be specified in their own line and, because they are not statements, do not have to end with a semicolon (;
).
cout
being used instead of std::cout
. Both name the same object: the first one uses its unqualified name (cout
), while the second qualifies it directly within the namespace std
(as std::cout
).
cout
is part of the standard library, and all the elements in the standard C++ library are declared within what is called a namespace: the namespace std
.
In order to refer to the elements in the std
namespace a program shall either qualify each and every use of elements of the library (as we have done by prefixing cout
with std::
), or introduce visibility of its components. The most typical way to introduce visibility of these components is by means of using declarations:
std
namespace to be accessed in an unqualified manner (without the std::
prefix).
With this in mind, the last example can be rewritten to make unqualified uses of cout
as:
// my second program in C++
#include <iostream>
using namespace std;
int main ()
{
cout << "Hello World! ";
cout << "I'm a C++ program";
}
Hello World! I'm a C++ program
std
namespace (explicit qualification and using declarations) are valid in C++ and produce the exact same behavior. For simplicity, and to improve readability, the examples in these tutorials will more often use this latter approach with using declarations, although note that explicit qualification is the only way to guarantee that name collisions never happen.
Namespaces are explained in more detail in a later chapter.
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