A program is usually not limited to a linear sequence of instructions. During its process it may bifurcate, repeat code or take decisions. For that purpose, C++ provides control structures that serve to specify what has to be done by our program, when and under which circumstances.
With the introduction of control structures we are going to have to introduce a new concept: the compound-statement or block. A block is a group of statements which are separated by semicolons (;) like all C++ statements, but grouped together in a block enclosed in braces: { }:
{ statement1; statement2; statement3; }
Most of the control structures that we will see in this section require a generic statement as part of its syntax. A statement can be either a simple statement (a simple instruction ending with a semicolon) or a compound statement (several instructions grouped in a block), like the one just described. In the case that we want the statement to be a simple statement, we do not need to enclose it in braces (
{}). But in the case that we want the statement to be a compound statement it must be enclosed between braces (
{}), forming a block.
Conditional structure: if and else The if keyword is used to execute a statement or block only if a condition is fulfilled. Its form is:if (condition) statement
Where
conditionis the expression that is being evaluated. If this condition is true,
statementis executed. If it is false,
statementis ignored (not executed) and the program continues right after this conditional structure.
For example, the following code fragment prints
x is 100only if the value stored in the
xvariable is indeed
100:
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if (x == 100)
cout << "x is 100";
If we want more than a single statement to be executed in case that the condition is true we can specify a block using braces
{ }:
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if (x == 100)
{
cout << "x is ";
cout << x;
}
We can additionally specify what we want to happen if the condition is not fulfilled by using the keyword
else. Its form used in conjunction with
ifis:
if (condition) statement1 else statement2
For example:
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if (x == 100)
cout << "x is 100";
else
cout << "x is not 100";
prints on the screen
x is 100if indeed
xhas a value of
100, but if it has not -and only if not- it prints out
x is not 100.
The if + else structures can be concatenated with the intention of verifying a range of values. The following example shows its use telling if the value currently stored in x is positive, negative or none of them (i.e. zero):
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if (x > 0)
cout << "x is positive";
else if (x < 0)
cout << "x is negative";
else
cout << "x is 0";
Remember that in case that we want more than a single statement to be executed, we must group them in a block by enclosing them in braces
{ }.
Iteration structures (loops)Loops have as purpose to repeat a statement a certain number of times or while a condition is fulfilled.
The while loop Its format is:while (expression) statement
and its functionality is simply to repeat statement while the condition set in expression is true.
For example, we are going to make a program to countdown using a while-loop:
// custom countdown using while
#include <iostream>
using namespace std;
int main ()
{
int n;
cout << "Enter the starting number > ";
cin >> n;
while (n>0) {
cout << n << ", ";
--n;
}
cout << "FIRE!\n";
return 0;
}
Enter the starting number > 8 8, 7, 6, 5, 4, 3, 2, 1, FIRE!
When the program starts the user is prompted to insert a starting number for the countdown. Then the
whileloop begins, if the value entered by the user fulfills the condition
n>0(that
nis greater than zero) the block that follows the condition will be executed and repeated while the condition (
n>0) remains being true.
The whole process of the previous program can be interpreted according to the following script (beginning in main):
When creating a while-loop, we must always consider that it has to end at some point, therefore we must provide within the block some method to force the condition to become false at some point, otherwise the loop will continue looping forever. In this case we have included
--n;that decreases the value of the variable that is being evaluated in the condition (
n) by one - this will eventually make the condition (
n>0) to become false after a certain number of loop iterations: to be more specific, when
nbecomes
0, that is where our while-loop and our countdown end.
Of course this is such a simple action for our computer that the whole countdown is performed instantly without any practical delay between numbers.
The do-while loopIts format is:
do statement while (condition);
Its functionality is exactly the same as the while loop, except that
conditionin the do-while loop is evaluated after the execution of statement instead of before, granting at least one execution of
statementeven if
conditionis never fulfilled. For example, the following example program echoes any number you enter until you enter
0.
// number echoer
#include <iostream>
using namespace std;
int main ()
{
unsigned long n;
do {
cout << "Enter number (0 to end): ";
cin >> n;
cout << "You entered: " << n << "\n";
} while (n != 0);
return 0;
}
Enter number (0 to end): 12345 You entered: 12345 Enter number (0 to end): 160277 You entered: 160277 Enter number (0 to end): 0 You entered: 0
The do-while loop is usually used when the condition that has to determine the end of the loop is determined
withinthe loop statement itself, like in the previous case, where the user input within the block is what is used to determine if the loop has to end. In fact if you never enter the value
0in the previous example you can be prompted for more numbers forever.
The for loopIts format is:
for (initialization; condition; increase) statement;
and its main function is to repeat
statementwhile
conditionremains true, like the while loop. But in addition, the
forloop provides specific locations to contain an
initializationstatement and an
increasestatement. So this loop is specially designed to perform a repetitive action with a counter which is initialized and increased on each iteration.
It works in the following way:
Here is an example of countdown using a for loop:
// countdown using a for loop
#include <iostream>
using namespace std;
int main ()
{
for (int n=10; n>0; n--) {
cout << n << ", ";
}
cout << "FIRE!\n";
return 0;
}
10, 9, 8, 7, 6, 5, 4, 3, 2, 1, FIRE!
The
initializationand
increasefields are optional. They can remain empty, but in all cases the semicolon signs between them must be written. For example we could write:
for (;n<10;)if we wanted to specify no initialization and no increase; or
for (;n<10;n++)if we wanted to include an increase field but no initialization (maybe because the variable was already initialized before).
Optionally, using the comma operator (,) we can specify more than one expression in any of the fields included in a for loop, like in initialization, for example. The comma operator (,) is an expression separator, it serves to separate more than one expression where only one is generally expected. For example, suppose that we wanted to initialize more than one variable in our loop:
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for ( n=0, i=100 ; n!=i ; n++, i-- )
{
// whatever here...
}
This loop will execute for 50 times if neither
nor
iare modified within the loop:
starts with a value of
0, and
iwith
100, the condition is
n!=i(that
nis not equal to
i). Because
nis increased by one and
idecreased by one, the loop's condition will become false after the 50th loop, when both
nand
iwill be equal to
50.
Jump statements.Using
breakwe can leave a loop even if the condition for its end is not fulfilled. It can be used to end an infinite loop, or to force it to end before its natural end. For example, we are going to stop the count down before its natural end (maybe because of an engine check failure?):
// break loop example
#include <iostream>
using namespace std;
int main ()
{
int n;
for (n=10; n>0; n--)
{
cout << n << ", ";
if (n==3)
{
cout << "countdown aborted!";
break;
}
}
return 0;
}
10, 9, 8, 7, 6, 5, 4, 3, countdown aborted!
The
continuestatement causes the program to skip the rest of the loop in the current iteration as if the end of the statement block had been reached, causing it to jump to the start of the following iteration. For example, we are going to skip the number 5 in our countdown:
// continue loop example
#include <iostream>
using namespace std;
int main ()
{
for (int n=10; n>0; n--) {
if (n==5) continue;
cout << n << ", ";
}
cout << "FIRE!\n";
return 0;
}
10, 9, 8, 7, 6, 4, 3, 2, 1, FIRE!
allows to make an absolute jump to another point in the program. You should use this feature with caution since its execution causes an unconditional jump ignoring any type of nesting limitations.
The destination point is identified by a label, which is then used as an argument for the goto statement. A label is made of a valid identifier followed by a colon (
:).
Generally speaking, this instruction has no concrete use in structured or object oriented programming aside from those that low-level programming fans may find for it. For example, here is our countdown loop using goto:
// goto loop example
#include <iostream>
using namespace std;
int main ()
{
int n=10;
loop:
cout << n << ", ";
n--;
if (n>0) goto loop;
cout << "FIRE!\n";
return 0;
}
10, 9, 8, 7, 6, 5, 4, 3, 2, 1, FIRE!
is a function defined in the
cstdliblibrary.
The purpose of exit is to terminate the current program with a specific exit code. Its prototype is:
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void exit (int exitcode);
The
exitcodeis used by some operating systems and may be used by calling programs. By convention, an exit code of
0means that the program finished normally and any other value means that some error or unexpected results happened.
The selective structure: switch. The syntax of the switch statement is a bit peculiar. Its objective is to check several possible constant values for an expression. Something similar to what we did at the beginning of this section with the concatenation of several if and else if instructions. Its form is the following:switch (expression)
{
case constant1:
group of statements 1;
break;
case constant2:
group of statements 2;
break;
.
.
.
default:
default group of statements
}
It works in the following way: switch evaluates
expressionand checks if it is equivalent to
constant1, if it is, it executes
group of statements 1until it finds the
breakstatement. When it finds this
breakstatement the program jumps to the end of the
switchselective structure.
If expression was not equal to constant1 it will be checked against constant2. If it is equal to this, it will execute group of statements 2 until a break keyword is found, and then will jump to the end of the switch selective structure.
Finally, if the value of expression did not match any of the previously specified constants (you can include as many case labels as values you want to check), the program will execute the statements included after the default: label, if it exists (since it is optional).
Both of the following code fragments have the same behavior:
switch example if-else equivalentswitch (x) {
case 1:
cout "x is 1";
break;
case 2:
cout "x is 2";
break;
default:
cout "value of x unknown";
}
if (x == 1) {
cout "x is 1";
}
else if (x == 2) {
cout "x is 2";
}
else {
cout "value of x unknown";
}
The
switchstatement is a bit peculiar within the C++ language because it uses labels instead of blocks. This forces us to put
breakstatements after the group of statements that we want to be executed for a specific condition. Otherwise the remainder statements -including those corresponding to other labels- will also be executed until the end of the
switchselective block or a
breakstatement is reached.
For example, if we did not include a break statement after the first group for case one, the program will not automatically jump to the end of the switch selective block and it would continue executing the rest of statements until it reaches either a break instruction or the end of the switch selective block. This makes it unnecessary to include braces { } surrounding the statements for each of the cases, and it can also be useful to execute the same block of instructions for different possible values for the expression being evaluated. For example:
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switch (x) {
case 1:
case 2:
case 3:
cout << "x is 1, 2 or 3";
break;
default:
cout << "x is not 1, 2 nor 3";
}
Notice that switch can only be used to compare an expression against constants. Therefore we cannot put variables as labels (for example
case n:where
nis a variable) or ranges (
case (1..3):) because they are not valid C++ constants.
If you need to check ranges or values that are not constants, use a concatenation of if and else if statements.
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