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Learn game development w/ Unity | Courses & tutorials in game design, VR, AR, & Real-time 3D

Working with Audio Components

Tutorial

Beginner

+10 XP

20 Mins

Unity’s audio system imports most standard audio file formats. It allows you to mix and master in real time, and it can replicate 3D spatial sound effects like echo, object movement (like the sound of a fast-moving car), and reverb. In this tutorial, you'll prepare in import audio files, and add Audio Source and Audio Listener components to your project.

Recommended Unity versions

2019.4

Unity Essentials

Art & Animation

Audio

Systems Design

Professional Skills

Programming

Part of:

Creative Core: Audio

Project

Beginner

+0 XP

3 Hours40 Mins

Audio is one of the most overlooked aspects of interactive development, but it’s also one of the first things that can disrupt a user’s immersion if it’s done poorly — or worse, completely forgotten about. In this mission, you will learn how to implement audio effects in Unity by creating a soundscape for an outdoor scene. You’ll create ambient audio effects, trigger sounds with events, and modify sounds with special effects. By the end of this mission, you’ll be able to: Implement audio in Unity. Produce customized results by correctly configuring audio in a scene. Create interactive experiences by synthesizing audio experience design principles. Refine existing audio in a Unity project. Solve accessibility challenges in an audio design. About this learning experience This project is a standalone learning experience which uses content developed for the Creative Core pathway. You’ll find everything you need to get started with audio in Unity, but you may also notice references to the guided learning journey for that pathway. If you decide that you’d like to complete the whole Creative Core pathway, you can start at any time. You’ll receive credit for any tutorials that you have already completed when you do.

Recommended Unity versions

2021.3 - 2022.3

Unity Essentials

Art & Animation

Audio

Systems Design

Professional Skills

Programming

Beginning Audio in Unity

Project

Beginner

+300 XP

5 Hours

This project features the classic Windridge City project with the addition of the Standard Assets first person controller. The project includes a few key areas that will benefit from the addition of audio. You will have the opportunity to configure both 2D and 3D audio, create Reverb Zones to enhance the environmental audio effects, trigger audio from a custom C# script, and master the scene’s audio using the Audio Mixer.

Recommended Unity versions

4.x - 2020.2

Unity Essentials

Art & Animation

Audio

Systems Design

Professional Skills

Programming

The Basics of the Audio Random Container

Tutorial

Intermediate

+0 XP

30 Mins

This tutorial will guide you through creating and configuring an Audio Random Container in the Unity Editor, a key tool for dynamic audio experiences. You'll discover how to add multiple audio clips to the container and set them up for randomized playback. Additionally, you’ll delve into the various Trigger modes and learn how to manage these audio clips effectively using C# scripting.

Recommended Unity versions

2023.2 - 6

Unity Essentials

Art & Animation

Audio

Systems Design

Professional Skills

Programming

Working with Audio Tracks in Timeline

Tutorial

Beginner

+10 XP

15 Mins

Working with audio files is as straightforward as dragging and dropping the files into the Editor and selecting the tools you need to compose a sequence of audio tracks that will bring your scene alive. In this tutorial, you'll add and configure audio using Timeline.

Recommended Unity versions

2019.4

Unity Essentials

Art & Animation

Audio

Systems Design

Professional Skills

Programming

Part of:

February 24: Intro to Spatial Audio

Tutorial

Beginner

+0 XP

1 Hour

Audio is one of the most overlooked aspects of interactive development, but it’s also one of the first things that can disrupt a user’s immersion if it’s done poorly — or worse, completely forgotten about. This session covers how you can use both audio sources and spatial audio in your work. You will learn how to use the audio mixer and audio effects, as well as how to time and sequence audio tracks in the Timeline.

Recommended Unity versions

2020.3 - 2022.1

Unity Essentials

Art & Animation

Audio

Systems Design

Professional Skills

Programming

Part of:

Working with Audio Tracks in Timeline - 2019.3

Tutorial

Beginner

+10 XP

15 Mins

Working with audio files is as straightforward as dragging and dropping the files into the Editor and selecting the tools you need to compose a sequence of audio tracks that will bring your scene alive. In this tutorial, you'll add and configure audio using Timeline.

Recommended Unity versions

2019.3

Unity Essentials

Audio

Part of:

Best Practices for Immersive Audio in VR

Tutorial

Intermediate

+0 XP

25 Mins

In physical reality, the shape, layout, and physical materials of your environment affect how sound reaches your ears. In this tutorial, we'll explore how to use audio spatializer plug-ins to match your VR audio to the visual experience.

Recommended Unity versions

2019.4

Unity Essentials

Art & Animation

Audio

Systems Design

Professional Skills

Programming

Getting Audio from your Video and Playing It

Tutorial

Beginner

+10 XP

10 Mins

In this tutorial, you will learn how to output the audio from your 360 video. Firstly you will learn how to do it with flat 2D audio, and then you will learn how to use spatialization to improve the audio experience.

Recommended Unity versions

2019.4

Audio

Sound Effects & Scripting

Tutorial

Beginner

50 Mins

In this recorded training session from November 2014, we demonstrate how to add sound effects to your game that are triggered by game events, using C# scripting. We also review the main audio components of Unity: Audio Listeners, Audio Sources and Audio Clips.

Recommended Unity versions

4.x


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