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Showing content from http://umontreal-simul.github.io/ssj/docs/master/classumontreal_1_1ssj_1_1simevents_1_1Event.html below:

SSJ: Event Class Reference

This abstract class provides event scheduling tools. More...

final int  getRa ()   final void  setRa (int r)     Event ()   Constructs a new event instance, which can be placed afterwards into the event list of the default simulator by calling one of the schedule... variants. More...
    Event (Simulator sim)   Construct a new event instance associated with the given simulator. More...
  void  schedule (double delay)   Schedules this event to happen in delay time units, i.e., at time sim.time() + delay, by inserting it in the event list. More...
  void  scheduleNext ()   Schedules this event as the first event in the event list, to be executed at the current time (as the next event).
  void  scheduleBefore (Event other)   Schedules this event to happen just before, and at the same time, as the event other. More...
  void  scheduleAfter (Event other)   Schedules this event to happen just after, and at the same time, as the event other. More...
  void  reschedule (double delay)   Cancels this event and reschedules it to happen in delay time units. More...
  boolean  cancel ()   Cancels this event before it occurs. More...
  final boolean  cancel (String type)   Finds the first occurence of an event of class "type" in the event list, and cancels it. More...
  final Simulator  simulator ()   Returns the simulator linked to this event. More...
  final void  setSimulator (Simulator sim)   Sets the simulator associated with this event to sim. More...
  final double  time ()   Returns the (planned) time of occurence of this event. More...
  final void  setTime (double time)   Sets the (planned) time of occurence of this event to time. More...
  final double  priority ()   Returns the priority of this event. More...
  final void  setPriority (double priority)   Sets the priority of this event to inPriority. More...
  int  compareTo (Event e)   Compares this object with the specified object e for order. More...
  abstract void  actions ()   This is the method that is executed when this event occurs. More...
  Simulator  sim   double  priority   double  eventTime  

This abstract class provides event scheduling tools.

Each type of event should be defined as a subclass of the class Event, and should provide an implementation of the method actions which is executed when an event of this type occurs. The instances of these subclasses are the actual events.

Each event is linked to a simulator represented by an instance of Simulator before it can be scheduled and processed. A default simulator, given by Simulator.getDefaultSimulator, is used if no simulator is linked explicitly with an event. When an event is constructed, it is not scheduled. It must be scheduled separately by calling one of the scheduling methods schedule, scheduleNext, scheduleBefore, etc. An event can also be cancelled before it occurs.

A scheduled event has an associated time at which it will happen and a priority, which can be queried using the methods time and #priority, respectively. By default, events occur in ascending order of time, and have priority 1. Events with the same time occur in ascending order of priority. For example, if events e1 and e2 occur at the same time with priority 2 and 1 respectively, then e2 will occur before e1. Events with the same time and priority occur in the order they were scheduled.

◆ Event() [1/2]

Constructs a new event instance, which can be placed afterwards into the event list of the default simulator by calling one of the schedule... variants.

For example, if Bang is an Event subclass, the statement "<tt>new Bang().scheduleNext();</tt>" creates a new Bang event and places it at the beginning of the event list.

public Event

(

double

delay) \begin{hide} {

this (Simulator.getDefaultSimulator(), delay);

} \end{hide}

public Event

(Simulator sim,

double

delay)\begin{hide} {

if (sim == null)

throw new NullPointerException();

if (delay >= 0.0) {

this.sim = sim;

eventTime = sim.

time

() + delay;

sim.eventList.

add

(

this

);

}

else

throw new IllegalArgumentException ("Cannot schedule in the

past.");

}\end{hide}

Constructs a new event and inserts it in the event list of the default simulator. If delay >= 0.0, the event is scheduled to happen in delay units of simutated time. If two or more events are scheduled to happen at the same time, events with the highest priorities (lowest value of the priority field) occur first. If two or more events are schedule to the same time, with the same priority, they are placed in the event list (and executed) in the same order as they have been scheduled.

We recall that such constructors with parameters are not inherited automatically by the subclasses in Java, but they can be invoked using super. For example, one can have

class

Bang

extends Event

{

public Bang (double delay) { super (delay); }

and then invoke the constructor "<tt>new Bang (10.0)</tt>" to get a Bang in 10 units of time. This is equivalent to "<tt>new Bang().schedule(10.0)</tt>."

Parameters
delay simulation time that must pass before the event happens
◆ Event() [2/2]

Construct a new event instance associated with the given simulator.

Parameters
◆ actions() abstract void actions ( ) abstract

This is the method that is executed when this event occurs.

Every subclass of Event that is to be instantiated must provide an implementation of this method.

◆ cancel() [1/2]

Cancels this event before it occurs.

Returns true if cancellation succeeds (this event was found in the event list), false otherwise.

Returns
true if the event could be cancelled
◆ cancel() [2/2] final boolean cancel ( String  type )

Finds the first occurence of an event of class "type" in the event list, and cancels it.

Returns true if cancellation succeeds, false otherwise.

Parameters
type name of an event subclass
Returns
true if an event of this class was found and cancelled
◆ compareTo() int compareTo ( Event  e )

Compares this object with the specified object e for order.

Returns \(-1\) or \(+1\) as this event occurs before or after the specified event e, respectively. If the two events occur at the same time, then returns \(-1\), \(0\), or \(+1\) as this event has a smaller, equal, or larger priority than event e.

◆ priority() final double priority ( )

Returns the priority of this event.

Returns
the priority of the event
◆ reschedule() void reschedule ( double  delay )

Cancels this event and reschedules it to happen in delay time units.

Parameters
delay simulation time units that must elapse before the event happens
◆ schedule() void schedule ( double  delay )

Schedules this event to happen in delay time units, i.e., at time sim.time() + delay, by inserting it in the event list.

When two or more events are scheduled to happen at the same time and with the same priority, they are placed in the event list (and executed) in the same order as they have been scheduled. Note that the priority of this event should be adjusted using setPriority before it is scheduled.

Parameters
delay simulation time that must pass before the event happens
◆ scheduleAfter() void scheduleAfter ( Event  other )

Schedules this event to happen just after, and at the same time, as the event other.

Parameters
other event after which this event will be scheduled
◆ scheduleBefore() void scheduleBefore ( Event  other )

Schedules this event to happen just before, and at the same time, as the event other.

For example, if Bing and Bang are Event subclasses, after the statements

Bang bigOne = new Bang().schedule(12.0);

new Bing().scheduleBefore(bigOne);

the event list contains two new events scheduled to happen in 12 units of time: a Bing event, followed by a Bang called bigOne.

Parameters
other event before which this event will be scheduled
◆ setPriority() final void setPriority ( double  priority )

Sets the priority of this event to inPriority.

This method should never be called after the event was scheduled, otherwise the events would not execute in ascending priority order anymore.

Parameters
priority new priority for the event
◆ setSimulator()

Sets the simulator associated with this event to sim.

This method should not be called while this event is in an event list.

Parameters
◆ setTime() final void setTime ( double  time )

Sets the (planned) time of occurence of this event to time.

This method should never be called after the event was scheduled, otherwise the events would not execute in ascending time order anymore.

Parameters
time new time of occurence for the event
◆ simulator()

Returns the simulator linked to this event.

Returns
the simulator linked to the event
◆ time()

Returns the (planned) time of occurence of this event.

Returns
the time of occurence of the event

The documentation for this class was generated from the following file:


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