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Showing content from http://seleniumhq.github.io/selenium/docs/api/rb/Selenium/WebDriver/PointerActions.html below:

PointerActions — Documentation by YARD 0.9.37

Module: Selenium::WebDriver::PointerActions
Included in:
ActionBuilder
Defined in:
rb/lib/selenium/webdriver/common/interactions/pointer_actions.rb
Instance Attribute Summary collapse Instance Method Summary collapse Instance Attribute Details #default_move_duration ⇒ Object

By default this is set to 250ms in the ActionBuilder constructor It can be overridden with default_move_duration=

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# File 'rb/lib/selenium/webdriver/common/interactions/pointer_actions.rb', line 30

def default_move_duration
  @default_move_duration ||= @duration / 1000.0 end
Instance Method Details #click(element = nil, button: nil, device: nil) ⇒ ActionBuilder

Clicks in the middle of the given element. Equivalent to:

driver.action.move_to(element).click

When no element is passed, the current mouse position will be clicked.

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# File 'rb/lib/selenium/webdriver/common/interactions/pointer_actions.rb', line 226

def click(element = nil, button: nil, device: nil)
  move_to(element, device: device) if element
  pointer_down(button || :left, device: device)
  pointer_up(button || :left, device: device)
  self
end
#click_and_hold(element = nil, button: nil, device: nil) ⇒ ActionBuilder

Clicks (without releasing) in the middle of the given element. This is equivalent to:

driver.action.move_to(element).click_and_hold
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# File 'rb/lib/selenium/webdriver/common/interactions/pointer_actions.rb', line 180

def click_and_hold(element = nil, button: nil, device: nil)
  move_to(element, device: device) if element
  pointer_down(button || :left, device: device)
  self
end
#context_click(element = nil, device: nil) ⇒ ActionBuilder

Performs a context-click at middle of the given element. First performs a move_to to the location of the element.

When no element is passed, the current mouse position will be context-clicked.

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# File 'rb/lib/selenium/webdriver/common/interactions/pointer_actions.rb', line 283

def context_click(element = nil, device: nil)
  click(element, button: :right, device: device)
end
#double_click(element = nil, device: nil) ⇒ ActionBuilder

Performs a double-click at middle of the given element. Equivalent to:

driver.action.move_to(element).double_click

When no element is passed, the current mouse position will be double-clicked.

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# File 'rb/lib/selenium/webdriver/common/interactions/pointer_actions.rb', line 255

def double_click(element = nil, device: nil)
  move_to(element, device: device) if element
  click(device: device)
  click(device: device)
  self
end
#drag_and_drop(source, target, device: nil) ⇒ ActionBuilder

A convenience method that performs click-and-hold at the location of the source element, moves to the location of the target element, then releases the mouse.

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# File 'rb/lib/selenium/webdriver/common/interactions/pointer_actions.rb', line 306

def drag_and_drop(source, target, device: nil)
  click_and_hold(source, device: device)
  move_to(target, device: device)
  release(device: device)
  self
end
#drag_and_drop_by(source, right_by, down_by, device: nil) ⇒ ActionBuilder

A convenience method that performs click-and-hold at the location of the source element, moves by a given offset, then releases the mouse.

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# File 'rb/lib/selenium/webdriver/common/interactions/pointer_actions.rb', line 330

def drag_and_drop_by(source, right_by, down_by, device: nil)
  click_and_hold(source, device: device)
  move_by(right_by, down_by, device: device)
  release(device: device)
  self
end
#move_by(right_by, down_by, device: nil, duration: default_move_duration) ⇒ ActionBuilder

Moves the pointer from its current position by the given offset.

The viewport is not scrolled if the coordinates provided are outside the viewport. MoveTargetOutOfBoundsError will be raised if the offsets are outside the viewport

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# File 'rb/lib/selenium/webdriver/common/interactions/pointer_actions.rb', line 125

def move_by(right_by, down_by, device: nil, duration: default_move_duration, **)
  pointer = pointer_input(device)
  pointer.create_pointer_move(duration: duration,
                              x: Integer(right_by),
                              y: Integer(down_by),
                              origin: Interactions::PointerMove::POINTER,
                              **)
  tick(pointer)
  self
end
#move_to(element, right_by = nil, down_by = nil, **opts) ⇒ ActionBuilder

Moves the pointer to the in-view center point of the given element. Then the pointer is moved to optional offset coordinates.

The element is not scrolled into view. MoveTargetOutOfBoundsError will be raised if element with offset is outside the viewport

When using offsets, both coordinates need to be passed.

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# File 'rb/lib/selenium/webdriver/common/interactions/pointer_actions.rb', line 97

def move_to(element, right_by = nil, down_by = nil, **opts)
  pointer = pointer_input(opts.delete(:device))
  pointer.create_pointer_move(duration: opts.delete(:duration) || default_move_duration,
                              x: right_by || 0,
                              y: down_by || 0,
                              origin: element,
                              **opts)
  tick(pointer)
  self
end
#move_to_location(x, y, device: nil, duration: default_move_duration) ⇒ ActionBuilder

Moves the pointer to a given location in the viewport.

The viewport is not scrolled if the coordinates provided are outside the viewport. MoveTargetOutOfBoundsError will be raised if the offsets are outside the viewport

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# File 'rb/lib/selenium/webdriver/common/interactions/pointer_actions.rb', line 153

def move_to_location(x, y, device: nil, duration: default_move_duration, **)
  pointer = pointer_input(device)
  pointer.create_pointer_move(duration: duration,
                              x: Integer(x),
                              y: Integer(y),
                              origin: Interactions::PointerMove::VIEWPORT,
                              **)
  tick(pointer)
  self
end
#pointer_down(button = :left, device: nil) ⇒ ActionBuilder

Presses (without releasing) at the current location of the PointerInput device. This is equivalent to:

driver.action.click_and_hold(nil)
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# File 'rb/lib/selenium/webdriver/common/interactions/pointer_actions.rb', line 49

def pointer_down(button = :left, device: nil, **)
  button_action(button, :create_pointer_down, device: device, **)
end
#pointer_up(button = :left, device: nil) ⇒ ActionBuilder

Releases the pressed mouse button at the current mouse location of the PointerInput device.

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# File 'rb/lib/selenium/webdriver/common/interactions/pointer_actions.rb', line 66

def pointer_up(button = :left, device: nil, **)
  button_action(button, :create_pointer_up, device: device, **)
end
#release(button: nil, device: nil) ⇒ ActionBuilder

Releases the depressed left mouse button at the current mouse location.

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# File 'rb/lib/selenium/webdriver/common/interactions/pointer_actions.rb', line 199

def release(button: nil, device: nil)
  pointer_up(button || :left, device: device)
  self
end

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