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The Structure of Graphics and Sound—Wolfram Language Documentation

The Structure of Graphics and Sound—Wolfram Language Documentation WOLFRAM Products

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Learning & Support Get Started More Learning Grow Your Skills Tech Support Company Work with Us Educational Programs for Adults Educational Programs for Youth Read Educational Resources Wolfram Initiatives Events Wolfram|Alpha Wolfram Cloud Your Account Search Navigation Menu Wolfram Language & System Documentation Center Wolfram Language Home Page » OVERVIEW The Structure of Graphics and Sound The Structure of Graphics Two-Dimensional Graphics Elements Graphics Directives and Options Coordinate Systems for Two-Dimensional Graphics Labeling Two-Dimensional Graphics Insetting Objects in Graphics Density and Contour Plots Three-Dimensional Graphics Primitives Three-Dimensional Graphics Directives Coordinate Systems for Three-Dimensional Graphics Lighting and Surface Properties Labeling Three-Dimensional Graphics Efficient Representation of Many Primitives Formats for Text in Graphics Graphics Primitives for Text The Representation of Sound Exporting Graphics and Sounds Importing Graphics and Sounds Top

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