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STL—Wolfram Language Documentation

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IMPORT/EXPORT FORMAT STL (.stl) Background & Context Import & Export Import Elements Options Examplesopen allclose all Basic Examples  (2)

Import a 3D model from STL as a MeshRegion object:

Summary properties of the solid model:

Export a 3D model to an ASCII STL file:

Print the raw textual contents of the file:

Scope  (13) Import  (7)

Import works on an ASCII STL file:

Binary STL file:

Any accessible URL:

Stream:

Import automatically detects STL files:

Import provides access to elements in the STL file:

Import works on large files:

Export  (6)

Export works on 3D graphics:

Special regions:

Formula regions:

Mesh regions:

Export to a binary STL file:

ASCII STL file:

Import Elements  (12) "BinaryFormat"  (1)

Test whether this file is a binary or ASCII STL:

"BoundaryMeshRegion"  (1)

Give a boundary mesh region:

"Comments"  (1)

Give the comments in the STL file:

"CoordinateTransform"  (1)

The coordinate system used by the STL format is identical to the Wolfram Language:

"PolygonData"  (1)

Give the polygon elements in indexed form:

"PolygonObjects"  (1)

Give the list of Triangle primitives given in absolute coordinates:

"PolygonCount"  (1)

Give the number of triangles:

"Summary"  (1)

Give the summary of properties:

File size:

"VertexData"  (1)

Give the vertex coordinates:

Export Options  (2)

By default, a binary file is generated when exporting:

Print the raw textual contents of the file:

Use "BinaryFormat" False to generate an ASCII file:

Print the raw textual contents of the file:


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