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Showing content from http://pyopengl.sourceforge.net/documentation/pydoc/OpenGL.error.html below:

OpenGL.error

OpenGL.error

Implementation of OpenGL errors/exceptions

Note that OpenGL-ctypes will also throw standard errors, such as TypeError or ValueError when appropriate.

ErrorChecker is an _ErrorChecker instance that allows you to register a new error-checking function for use throughout the system.

Classes

Per-API error-checking object

Attributes: _registeredChecker -- the checking function enabled when not doing onBegin/onEnd processing _currentChecker -- currently active checking function

__bool__

(

self

)

We are "true" if we actually do anything

__init__

(

self , platform , baseOperation = None , noErrorResult = 0

)

Initialize from a platform module/reference

glCheckError

(

self , result , baseOperation = None , cArguments = None , * args

)

Base GL Error checker compatible with new ctypes errcheck protocol

This function will raise a GLError with just the calling information available at the C-calling level, i.e. the error code, cArguments, baseOperation and result. Higher-level code is responsible for any extra annotations.

Note: glCheckError relies on glBegin/glEnd interactions to prevent glGetError being called during a glBegin/glEnd sequence. If you are calling glBegin/glEnd in C you should call onBegin and onEnd appropriately.

nullGetError

(

self

)

Used as error-checker when no error checking should be done

onBegin

(

self

)

Called by glBegin to record the fact that glGetError won't work

onEnd

(

self

)

Called by glEnd to record the fact that glGetError will work

safeGetError

(

self

)

Check for error, testing for context before operation

Raised to indicate that operation requires data-copying

if you set: OpenGL.ERROR_ON_COPY = True

before importing OpenGL.GL, this error will be raised when a passed argument would require a copy to be made.

Base class for all PyOpenGL-specific exception classes

OpenGL core error implementation class

Primary purpose of this error class is to allow for annotating an error with more details about the calling environment so that it's easier to debug errors in the wrapping process.

Attributes:

err
the OpenGL error code for the error
result
the OpenGL result code for the operation
baseOperation
the "function" being called
pyArgs
the translated set of Python arguments
cArgs
the Python objects matching 1:1 the C arguments
cArguments
ctypes-level arguments to the operation, often raw integers for pointers and the like
description
OpenGL description of the error (textual)
__init__

(

self , err = None , result = None , cArguments = None , baseOperation = None , pyArgs = None , cArgs = None , description = None

)

Initialise the GLError, storing metadata for later display

__repr__

(

self

)

Produce a much shorter version of the error as a string

__str__

(

self

)

Create a fully formatted representation of the error

format_baseOperation

(

self , property , value

)

Format a baseOperation reference for display

format_description

(

self , property , value

)

Format description using GLU's gluErrorString

shortRepr

(

self , value , firstLevel = True

)

Retrieve short representation of the given value

GLU error implementation class

GLUT error implementation class

Raised to indicate that there is no currently active context

Technically almost *any* OpenGL call can segfault if there is no active context. The OpenGL.CHECK_CONTEXT flag, if enabled will cause this error to be raised whenever a GL or GLU call is issued (via PyOpenGL) if there is no currently valid context.

Error raised when an undefined function is called


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