Numbers passed as array handling code for PyOpenGL
ClassesAllows the user to pass a bald Python float,int, etceteras as an array-of-1
arraySize(
self , value , typeCode = None)
Given a data-value, calculate ravelled size for the array
arrayToGLType(
self , value)
Given a value, guess OpenGL type of the corresponding pointer
asArray(
self , value , typeCode = None)
Convert given value to an array value of given typeCode
dataPointer(
self , value , typeCode = None)
If it's a ctypes value, pass on, otherwise do asArray
from_param(
self , value , typeCode = None)
If it's a ctypes value, pass on, otherwise do asArray
ones(
self , dims , typeCode = None)
Currently don't allow Number as output types!
registerEquivalent(
self , typ , base)
Register a sub-class for handling as the base-type
unitSize(
self , value , typeCode = None)
Determine unit size of an array (if possible)
zeros(
self , dims , typeCode = None)
Currently don't allow Number as output types!
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