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Showing content from http://pyopengl.sourceforge.net/documentation/pydoc/OpenGL.arrays.html below:

OpenGL.arrays

Abstraction point for handling of data-pointers in OpenGL

The purpose of this package is to allow for the registration and dispatch of handlers for different data-types in such a way that you can add new data-types to the set of types which PyOpenGL will handle as arguments to functions requiring typed pointers.

Possible data types: Numpy arrays Numarray arrays PyGame surfaces PyMedia buffers Python buffer-objects Memory-mapped files PIL images


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