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Showing content from http://pyopengl.sourceforge.net/documentation/manual-3.0/glWindowPos.html below:

PyOpenGL 3.1.0 GL Man Pages

specify the raster position in window coordinates for pixel operations Signature glWindowPos2d

(

GLdouble ( x ) , GLdouble ( y )

)-> void

glWindowPos2dv

(

const GLdouble * ( v )

)-> void

glWindowPos2f

(

GLfloat ( x ) , GLfloat ( y )

)-> void

glWindowPos2fv

(

const GLfloat * ( v )

)-> void

glWindowPos2i

(

GLint ( x ) , GLint ( y )

)-> void

glWindowPos2iv

(

const GLint * ( v )

)-> void

glWindowPos2s

(

GLshort ( x ) , GLshort ( y )

)-> void

glWindowPos2sv

(

const GLshort * ( v )

)-> void

glWindowPos3d

(

GLdouble ( x ) , GLdouble ( y ) , GLdouble ( z )

)-> void

glWindowPos3d

(

x , y , z

)

glWindowPos3dv

(

const GLdouble * ( v )

)-> void

glWindowPos3f

(

GLfloat ( x ) , GLfloat ( y ) , GLfloat ( z )

)-> void

glWindowPos3f

(

x , y , z

)

glWindowPos3fv

(

const GLfloat * ( v )

)-> void

glWindowPos3i

(

GLint ( x ) , GLint ( y ) , GLint ( z )

)-> void

glWindowPos3i

(

x , y , z

)

glWindowPos3iv

(

const GLint * ( v )

)-> void

glWindowPos3s

(

GLshort ( x ) , GLshort ( y ) , GLshort ( z )

)-> void

glWindowPos3s

(

x , y , z

)

glWindowPos3sv

(

const GLshort * ( v )

)-> void

Parameters Variables Description x, y, z

Specify the x , y , z coordinates for the raster position.


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