(
GLint ( size ) , GLenum ( type ) , GLsizei ( stride ) , const GLvoid * ( pointer ))-> void
Parameters Variables Description sizeSpecifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.
typeSpecifies the data type of each texture coordinate. Symbolic constants GL_SHORT , GL_INT , GL_FLOAT , or GL_DOUBLE are accepted. The initial value is GL_FLOAT .
strideSpecifies the byte offset between consecutive texture coordinate sets. If
strideis 0, the array elements are understood to be tightly packed. The initial value is 0.
pointerSpecifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.
Sample Code ReferencesThe following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.
glTexCoordPointer
{GPL3} OpenGL-Programmable 04-vbo.pyLines:
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