(
GLenum ( face ) , GLuint ( mask ))-> void
glStencilMaskSeparate(
face , mask)
Parameters Variables Description faceSpecifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: GL_FRONT , GL_BACK , and GL_FRONT_AND_BACK .
maskSpecifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's.
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