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Showing content from http://pyopengl.sourceforge.net/documentation/manual-3.0/glStencilMaskSeparate.html below:

PyOpenGL 3.1.0 GL Man Pages

control the front and/or back writing of individual bits in the stencil planes Signature glStencilMaskSeparate

(

GLenum ( face ) , GLuint ( mask )

)-> void

glStencilMaskSeparate

(

face , mask

)

Parameters Variables Description face

Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: GL_FRONT , GL_BACK , and GL_FRONT_AND_BACK .

mask

Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's.


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