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Showing content from http://pyopengl.sourceforge.net/documentation/manual-3.0/glShaderBinary.html below:

PyOpenGL 3.1.0 GL Man Pages

load pre-compiled shader binaries Signature Parameters Variables Description count

Specifies the number of shader object handles contained in

shaders

.

shaders

Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.

binaryFormat

Specifies the format of the shader binaries contained in

binary

.

binary

Specifies the address of an array of bytes containing pre-compiled binary shader code.

length

Specifies the length of the array whose address is given in

binary

.


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