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Showing content from http://pyopengl.sourceforge.net/documentation/manual-3.0/glMapGrid.html below:

PyOpenGL 3.1.0 GL Man Pages

define a one- or two-dimensional mesh Signature glMapGrid1d

(

GLint ( un ) , GLdouble ( u1 ) , GLdouble ( u2 )

)-> void

glMapGrid1f

(

GLint ( un ) , GLfloat ( u1 ) , GLfloat ( u2 )

)-> void

glMapGrid2d

(

GLint ( un ) , GLdouble ( u1 ) , GLdouble ( u2 ) , GLint ( vn ) , GLdouble ( v1 ) , GLdouble ( v2 )

)-> void

glMapGrid2f

(

GLint ( un ) , GLfloat ( u1 ) , GLfloat ( u2 ) , GLint ( vn ) , GLfloat ( v1 ) , GLfloat ( v2 )

)-> void

Parameters Variables Description un

Specifies the number of partitions in the grid range interval [

u1

,

u2

]. Must be positive.

u1, u2

Specify the mappings for integer grid domain values i = 0 and i = un .

vn

Specifies the number of partitions in the grid range interval [

v1

,

v2

] (

glMapGrid2

only).

v1, v2

Specify the mappings for integer grid domain values

j = 0

and

j = vn

(

glMapGrid2

only).

Sample Code References

The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.


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