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Showing content from http://pyopengl.sourceforge.net/documentation/manual-3.0/glLoadName.html below:

PyOpenGL 3.1.0 GL Man Pages

load a name onto the name stack Signature glLoadName

(

GLuint ( name )

)-> void

glLoadName

(

name

)

Parameters Variables Description name

Specifies a name that will replace the top value on the name stack.

Sample Code References

The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.

glLoadName

{LGPL or GPL or MPL} Kamaelia Sketches/CL/Topology3D/Experiments/Cubes.py

Lines:

311 {LGPL or GPL or MPL} Kamaelia Sketches/CL/Topology3D/THF/Sketches/playground/Display3D.py

Lines:

468 {LGPL or GPL or MPL} Kamaelia Sketches/CL/Topology3D/THF/Kamaelia/UI/OpenGL/OpenGLDisplay.py

Lines:

784 {LGPL or GPL or MPL} Kamaelia Sketches/THF/3D/playground/Display3D.py

Lines:

468 {LGPL or GPL or MPL} Kamaelia Sketches/THF/Packages/Kamaelia/Community/THF/Kamaelia/UI/OpenGL/OpenGLDisplay.py

Lines:

783 {LGPL or GPL or MPL} Kamaelia Code/Python/Kamaelia/Kamaelia/UI/OpenGL/OpenGLDisplay.py

Lines:

783

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